diff --git a/Image/iconcasino.ico b/Image/iconcasino.ico new file mode 100644 index 0000000..6135cfe Binary files /dev/null and b/Image/iconcasino.ico differ diff --git a/Image/iconcasino.png b/Image/iconcasino.png new file mode 100644 index 0000000..28ccda9 Binary files /dev/null and b/Image/iconcasino.png differ diff --git a/__pycache__/crash.cpython-38.pyc b/__pycache__/crash.cpython-38.pyc index c182aa2..793fcde 100644 Binary files a/__pycache__/crash.cpython-38.pyc and b/__pycache__/crash.cpython-38.pyc differ diff --git a/__pycache__/launcher.cpython-38.pyc b/__pycache__/launcher.cpython-38.pyc index 3d362fa..ea59e87 100644 Binary files a/__pycache__/launcher.cpython-38.pyc and b/__pycache__/launcher.cpython-38.pyc differ diff --git a/crash.py b/crash.py index 8ad2001..d9386da 100644 --- a/crash.py +++ b/crash.py @@ -1,10 +1,96 @@ import pygame as pg from sys import exit -from tkinter import Tk import ctypes as ct from random import randint import json +class Gen(): + def crea(self, tempres, fullscreen): + self.DEBUG = True + self.FULLSCREEN = fullscreen + self.CHANGESCENE = 0 + self.running = False + # pg.init() + #screen_width, screen_height = Tk().winfo_screenwidth(), Tk().winfo_screenheight() + self.tempres = tempres + self.res = tempres[0] if self.FULLSCREEN else tempres[1] + self.mid_screen = (self.res[0] // 2, self.res[1] // 2) + with open('value.json', 'r') as f: + self.data = json.load(f) + + pg.mixer.init(channels=1) + pg.mixer.music.load("Music/winning.mp3") + pg.display.set_icon(pg.image.load("Image/icon.png")) + self.screen = pg.display.set_mode(self.res, pg.FULLSCREEN) if self.FULLSCREEN else pg.display.set_mode(self.res, + pg.RESIZABLE) + pg.display.set_caption('MonkeyCrash') + self.clock = pg.time.Clock() + self.bet_balance = 0.0 + self.initial_bet = 0.0 + self.live_bet = 0.0 + + """Création de toutes les instances""" + self.number_font = pg.font.Font("Font/Poppins2.ttf", 90) + self.big_font = pg.font.Font("Font/Poppins2.ttf", 40) + self.mid_font = pg.font.Font("Font/Poppins2.ttf", 30) + self.small_font = pg.font.Font("Font/Poppins2.ttf", 20) + + self.game_state = Game_state(self.data["balance"]) + self.rocket = pg.sprite.GroupSingle() + self.rocket.add(Rocket(self.game_state)) + + self.courbe = Courbe() + self.gui = Gui(self.game_state) + self.historic = Historic() + + self.timer = Timer() + + if not self.FULLSCREEN: + dark_bar() + + def update(self): + for event in pg.event.get(): + if event.type == pg.KEYDOWN: + if event.key == pg.K_ESCAPE: + hauteur = self.res[1] - self.rocket.sprite.rect.bottom + self.FULLSCREEN = not self.FULLSCREEN + self.res = self.tempres[0] if self.FULLSCREEN else self.tempres[1] + self.screen = pg.display.set_mode(self.res, pg.FULLSCREEN) if self.FULLSCREEN else pg.display.set_mode(self.res, pg.RESIZABLE) + self.rocket.sprite.rect.bottom = self.res[1] - hauteur + if not self.FULLSCREEN: + pg.display.set_mode(size=self.res,flags=pg.RESIZABLE) + elif event.type == pg.VIDEORESIZE: + hauteur = self.res[1] - self.rocket.sprite.rect.bottom + self.res = (event.w, event.h) + if not self.FULLSCREEN: + self.tempres[1] = self.res + self.mid_screen = (self.res[0] // 2, self.res[1] // 2) + self.gui.video_size_reset() + self.timer.video_size_reset() + self.rocket.sprite.rect.bottom = self.res[1] - hauteur + # screen = pg.display.set_mode(res, pg.RESIZABLE) + elif event.type == pg.QUIT: + self.CHANGESCENE = 1 + return + + self.mou = pg.mouse.get_pressed() + + self.pos = pg.mouse.get_pos() + self.screen.fill((21, 25, 55)) + + self.courbe.update() + + self.gui.update() + + self.historic.update() + + self.rocket.draw(self.screen) + self.rocket.update() + + self.timer.update() + + pg.display.update() + self.clock.tick(30) def dark_bar(): """Fonction pour passer la fenêtre en thème sombre""" @@ -381,88 +467,9 @@ def rocket_video_reset(h): gen.rocket.sprite.rect.bottom = gen.res[1]-hauteur -class Gen(): - def crea(self): - self.DEBUG = True - self.FULLSCREEN = False - self.CHANGESCENE = 0 - self.running = False - screen_width, screen_height = Tk().winfo_screenwidth(), Tk().winfo_screenheight() - self.res = (screen_width, screen_height) if self.FULLSCREEN else (1200, 800) - self.mid_screen = (self.res[0] // 2, self.res[1] // 2) - with open('value.json', 'r') as f: - self.data = json.load(f) - - pg.init() - pg.mixer.init(channels=1) - pg.mixer.music.load("Music/winning.mp3") - pg.display.set_icon(pg.image.load("Image/icon.png")) - self.screen = pg.display.set_mode(self.res, pg.FULLSCREEN) if self.FULLSCREEN else pg.display.set_mode(self.res, - pg.RESIZABLE) - pg.display.set_caption('MonkeyCrash') - self.clock = pg.time.Clock() - self.bet_balance = 0.0 - self.initial_bet = 0.0 - self.live_bet = 0.0 - - """Création de toutes les instances""" - self.number_font = pg.font.Font("Font/Poppins2.ttf", 90) - self.big_font = pg.font.Font("Font/Poppins2.ttf", 40) - self.mid_font = pg.font.Font("Font/Poppins2.ttf", 30) - self.small_font = pg.font.Font("Font/Poppins2.ttf", 20) - - self.game_state = Game_state(self.data["balance"]) - self.rocket = pg.sprite.GroupSingle() - self.rocket.add(Rocket(self.game_state)) - - self.courbe = Courbe() - self.gui = Gui(self.game_state) - self.historic = Historic() - - self.timer = Timer() - - if not self.FULLSCREEN: - dark_bar() - - def update(self): - for event in pg.event.get(): - if event.type == pg.VIDEORESIZE: - hauteur = self.res[1] - self.rocket.sprite.rect.bottom - self.res = (event.w, event.h) - self.mid_screen = (self.res[0] // 2, self.res[1] // 2) - self.gui.video_size_reset() - self.timer.video_size_reset() - self.rocket.sprite.rect.bottom = self.res[1] - hauteur - # screen = pg.display.set_mode(res, pg.RESIZABLE) - if event.type == pg.QUIT: - self.CHANGESCENE = 1 - pg.quit() - return - # exit() - - self.mou = pg.mouse.get_pressed() - - self.pos = pg.mouse.get_pos() - self.screen.fill((21, 25, 55)) - - self.courbe.update() - - self.gui.update() - - self.historic.update() - - self.rocket.draw(self.screen) - self.rocket.update() - - self.timer.update() - - pg.display.update() - self.clock.tick(30) - - -def init(): +def init(tempres, fullscreen): global gen gen = Gen() - gen.crea() + gen.crea(tempres, fullscreen) diff --git a/launcher.py b/launcher.py index 047f121..28dd388 100644 --- a/launcher.py +++ b/launcher.py @@ -1,9 +1,63 @@ import pygame as pg from sys import exit -from tkinter import Tk import ctypes as ct import json +class Gen: + def crea(self, tempres, fullscreen): + self.DEBUG = True + self.FULLSCREEN = fullscreen + self.CHANGESCENE = 0 + self.running = False + # pg.init() + self.tempres = tempres + self.res = tempres[0] if self.FULLSCREEN else tempres[1] + self.mid_screen = (self.res[0] // 2, self.res[1] // 2) + with open('value.json', 'r') as f: + self.data = json.load(f) + + pg.display.set_icon(pg.image.load("Image/iconcasino.png")) + self.screen = pg.display.set_mode(self.res, pg.FULLSCREEN) if self.FULLSCREEN else pg.display.set_mode(self.res, pg.RESIZABLE) + pg.display.set_caption('Launcher') + self.clock = pg.time.Clock() + self.balance = self.data["balance"] + + "Définition des instances" + self.mid_font = pg.font.Font("Font/Poppins2.ttf", 30) + + self.crashbutton = GameButton("Image/crashbutton1.png", "Image/crashbutton2.png", 1) + self.gui = GUI() + + if not gen.FULLSCREEN: + dark_bar() + + def update(self): + for event in pg.event.get(): + if event.type == pg.KEYDOWN: + if event.key == pg.K_ESCAPE: + self.FULLSCREEN = not self.FULLSCREEN + self.res = self.tempres[0] if self.FULLSCREEN else self.tempres[1] + self.screen = pg.display.set_mode(self.res, pg.FULLSCREEN) if self.FULLSCREEN else pg.display.set_mode(self.res, pg.RESIZABLE) + if not self.FULLSCREEN: + pg.display.set_mode(size=self.res,flags=pg.RESIZABLE) + elif event.type == pg.VIDEORESIZE: + self.res = (event.w, event.h) + if not self.FULLSCREEN: + self.tempres[1] = self.res + self.mid_screen = (self.res[0] // 2, self.res[1] // 2) + self.gui.resize() + elif event.type == pg.QUIT: + pg.quit() + exit() + + self.pos = pg.mouse.get_pos() + self.mou = pg.mouse.get_pressed() + + self.screen.fill((35, 35, 35)) + self.crashbutton.update() + self.gui.update() + pg.display.update() + self.clock.tick(30) def dark_bar(): """Fonction pour passer la fenêtre en thème sombre""" @@ -14,7 +68,7 @@ def dark_bar(): value = 2 value = ct.c_int(value) set_window_attribute(hwnd, rendering_policy, ct.byref(value),ct.sizeof(value)) - pg.display.set_mode((1,1)) + pg.display.set_mode((gen.res[0]-1,gen.res[1])) pg.display.set_mode(gen.res, pg.RESIZABLE) @@ -64,57 +118,12 @@ class GUI(): gen.screen.blit(self.text_balance, self.rect_balance) -class Gen: - def crea(self): - self.DEBUG = True - self.FULLSCREEN = False - self.CHANGESCENE = 0 - self.running = False - screen_width, screen_height = Tk().winfo_screenwidth(), Tk().winfo_screenheight() - self.res = (screen_width, screen_height) if self.FULLSCREEN else (1200, 800) - self.mid_screen = (self.res[0] // 2, self.res[1] // 2) - with open('value.json', 'r') as f: - self.data = json.load(f) - - pg.init() - pg.display.set_icon(pg.image.load("Image/icon.png")) - self.screen = pg.display.set_mode(self.res, pg.FULLSCREEN) if self.FULLSCREEN else pg.display.set_mode(self.res, pg.RESIZABLE) - pg.display.set_caption('Launcher') - self.clock = pg.time.Clock() - self.balance = self.data["balance"] - - "Définition des instances" - self.mid_font = pg.font.Font("Font/Poppins2.ttf", 30) - - self.crashbutton = GameButton("Image/crashbutton1.png", "Image/crashbutton2.png", 1) - self.gui = GUI() - - if not gen.FULLSCREEN: - dark_bar() - - def update(self): - for event in pg.event.get(): - if event.type == pg.VIDEORESIZE: - self.res = (event.w, event.h) - self.mid_screen = (self.res[0] // 2, self.res[1] // 2) - self.gui.resize() - if event.type == pg.QUIT: - pg.quit() - exit() - - self.pos = pg.mouse.get_pos() - self.mou = pg.mouse.get_pressed() - - self.screen.fill((35, 35, 35)) - self.crashbutton.update() - self.gui.update() - pg.display.update() - self.clock.tick(30) -def init(): + +def init(tempres, fullscreen): global gen gen = Gen() - gen.crea() + gen.crea(tempres, fullscreen) diff --git a/scene.py b/scene.py index 2f94183..b0c5a5e 100644 --- a/scene.py +++ b/scene.py @@ -1,19 +1,25 @@ import launcher import crash +import pygame as pg class Scene(): def change_scene(self,nb): self.current_scene = self.scenes[nb-1] - self.current_scene.init() + self.current_scene.init(self.res, self.FULLSCREEN) def __init__(self): + pg.init() self.scenes = [launcher, crash] + self.FULLSCREEN = False + self.res = [(pg.display.Info().current_w, pg.display.Info().current_h),(1200, 800)] self.change_scene(1) while True: if not self.current_scene.gen.CHANGESCENE: self.current_scene.gen.update() else: - self.current_scene.pg.quit() + # self.current_scene.pg.quit() + self.res = self.current_scene.gen.tempres + self.FULLSCREEN = self.current_scene.gen.FULLSCREEN self.change_scene(self.current_scene.gen.CHANGESCENE) Scene() \ No newline at end of file diff --git a/value.json b/value.json index e86892b..ea0b69f 100644 --- a/value.json +++ b/value.json @@ -1 +1 @@ -{"balance": 492.06} \ No newline at end of file +{"balance": 3752.56} \ No newline at end of file