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bloubloulespoissons/CMakeLists.txt
Félix MARQUET 7cf0253d30 fix: corriger les noms de fichiers dans CMakeLists.txt
- Renommage de `LaunchGameSolo.cpp` en `launchGameSolo.cpp`.
- Renommage de `LaunchGameSolo.h` en `launchGameSolo.h`.
- Renommage de `LaunchGameMulti.cpp` en `launchGameMulti.cpp`.
- Renommage de `LaunchGameMulti.h` en `launchGameMulti.h`.
2024-12-18 16:03:58 +01:00

70 lines
2.1 KiB
CMake

cmake_minimum_required(VERSION 3.18)
project(bloubloulespoissons)
set(CMAKE_CXX_STANDARD 23)
# Ajouter le chemin de la bibliothèque SDL2
if (WIN32)
set(CMAKE_PREFIX_PATH "C:/SDL2")
endif()
find_package(SDL2 REQUIRED)
find_package(SDL2_image REQUIRED)
find_package(SDL2_ttf REQUIRED)
find_package(SDL2_net REQUIRED)
find_package(SDL2_mixer REQUIRED)
include_directories(${SDL2_INCLUDE_DIRS} ${SDL2_IMAGE_INCLUDE_DIRS} ${SDL2_TTF_INCLUDE_DIRS} ${SDL2_NET_INCLUDE_DIRS})
add_executable(bloubloulespoissons main.cpp
Entities/fish.cpp
Entities/fish.h
Game/decors.cpp
Game/camera.cpp
Game/camera.h
Entities/player.h
Entities/player.cpp
Utility/env.h
Utility/env.cpp
Game/menu.h
Game/menu.cpp
Network/networking.cpp
Network/networking.h
Network/networking_client.cpp
Network/networking_client.h
Entities/shark.cpp
Entities/shark.h
Entities/fish.h
Utility/display.cpp
Utility/display.h
Utility/utility.cpp
Utility/utility.h
Utility/close.cpp
Utility/close.h
Utility/music.h
Game/launchGameSolo.cpp
Game/launchGameSolo.h
Game/launchGameMulti.cpp
Game/launchGameMulti.h
)
# Lier SDL2 et SDL2_image
target_link_libraries(bloubloulespoissons ${SDL2_LIBRARIES} SDL2::SDL2 SDL2_image::SDL2_image SDL2_ttf::SDL2_ttf SDL2_net::SDL2_net SDL2_mixer::SDL2_mixer)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -O0")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O0")
if (WIN32)
if (MINGW)
set_target_properties(bloubloulespoissons PROPERTIES LINK_FLAGS "-Wl,-subsystem,console")
else()
set_target_properties(bloubloulespoissons PROPERTIES LINK_FLAGS "/SUBSYSTEM:CONSOLE")
endif()
target_link_libraries(bloubloulespoissons ws2_32)
endif()
# Options pour la liaison statique en mode release
if (CMAKE_BUILD_TYPE STREQUAL "Release")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static")
target_sources(bloubloulespoissons PRIVATE resource.rc)
endif()