users: huge cleanup/dedupe, interface-based third-party services

shared "newUser" method is now "NewUserPostVerification", and is shared
between all routes which create a jellyfin account. The new
"NewUserFromInvite", "NewUserFromAdmin" and "NewUserFromConfirmationKey"
are smaller as a result. Discord, Telegram, and Matrix now implement the
"ContactMethodLinker" and "ContactMethodUser" interfaces, meaning code
is shared a lot between them in the NewUser methods, and the specifics
are now in their own files. Ombi/Jellyseerr similarly implement a
simpler interface "ThirdPartyService", which simply has ImportUser and
AddContactMethod routes. Note these new interface methods are only used
for user creation as of yet, but could likely be used in other places.
This commit is contained in:
Harvey Tindall
2024-08-03 21:23:59 +01:00
parent 711394232b
commit 54e4a51a7f
20 changed files with 947 additions and 676 deletions

View File

@@ -11,21 +11,21 @@ import (
)
type DiscordDaemon struct {
Stopped bool
ShutdownChannel chan string
bot *dg.Session
username string
tokens map[string]VerifToken // Map of pins to tokens.
verifiedTokens map[string]DiscordUser // Map of token pins to discord users.
channelID, channelName, inviteChannelID, inviteChannelName string
guildID string
serverChannelName, serverName string
users map[string]DiscordUser // Map of user IDs to users. Added to on first interaction, and loaded from app.storage.discord on start.
roleID string
app *appContext
commandHandlers map[string]func(s *dg.Session, i *dg.InteractionCreate, lang string)
commandIDs []string
commandDescriptions []*dg.ApplicationCommand
Stopped bool
ShutdownChannel chan string
bot *dg.Session
username string
tokens map[string]VerifToken // Map of pins to tokens.
verifiedTokens map[string]DiscordUser // Map of token pins to discord users.
Channel, InviteChannel struct{ ID, Name string }
guildID string
serverChannelName, serverName string
users map[string]DiscordUser // Map of user IDs to users. Added to on first interaction, and loaded from app.storage.discord on start.
roleID string
app *appContext
commandHandlers map[string]func(s *dg.Session, i *dg.InteractionCreate, lang string)
commandIDs []string
commandDescriptions []*dg.ApplicationCommand
}
func newDiscordDaemon(app *appContext) (*DiscordDaemon, error) {
@@ -120,12 +120,12 @@ func (d *DiscordDaemon) run() {
d.serverChannelName = guild.Name
d.serverName = guild.Name
if channel := d.app.config.Section("discord").Key("channel").String(); channel != "" {
d.channelName = channel
d.Channel.Name = channel
d.serverChannelName += "/" + channel
}
if d.app.config.Section("discord").Key("provide_invite").MustBool(false) {
if invChannel := d.app.config.Section("discord").Key("invite_channel").String(); invChannel != "" {
d.inviteChannelName = invChannel
d.InviteChannel.Name = invChannel
}
}
err = d.bot.UpdateGameStatus(0, "/"+d.app.config.Section("discord").Key("start_command").MustString("start"))
@@ -171,11 +171,11 @@ func (d *DiscordDaemon) ApplyRole(userID string) error {
func (d *DiscordDaemon) NewTempInvite(ageSeconds, maxUses int) (inviteURL, iconURL string) {
var inv *dg.Invite
var err error
if d.inviteChannelName == "" {
if d.InviteChannel.Name == "" {
d.app.err.Println(lm.FailedCreateDiscordInviteChannel, lm.InviteChannelEmpty)
return
}
if d.inviteChannelID == "" {
if d.InviteChannel.ID == "" {
channels, err := d.bot.GuildChannels(d.guildID)
if err != nil {
d.app.err.Printf(lm.FailedGetDiscordChannels, err)
@@ -188,14 +188,14 @@ func (d *DiscordDaemon) NewTempInvite(ageSeconds, maxUses int) (inviteURL, iconU
// d.app.err.Printf(lm.FailedGetDiscordChannel, ch.ID, err)
// return
// }
if channel.Name == d.inviteChannelName {
d.inviteChannelID = channel.ID
if channel.Name == d.InviteChannel.Name {
d.InviteChannel.ID = channel.ID
found = true
break
}
}
if !found {
d.app.err.Printf(lm.FailedGetDiscordChannel, d.InviteChannelName, lm.NotFound)
d.app.err.Printf(lm.FailedGetDiscordChannel, d.InviteChannel.Name, lm.NotFound)
return
}
}
@@ -204,7 +204,7 @@ func (d *DiscordDaemon) NewTempInvite(ageSeconds, maxUses int) (inviteURL, iconU
// d.app.err.Printf(lm.FailedGetDiscordChannel, d.inviteChannelID, err)
// return
// }
inv, err = d.bot.ChannelInviteCreate(d.inviteChannelID, dg.Invite{
inv, err = d.bot.ChannelInviteCreate(d.InviteChannel.ID, dg.Invite{
// Guild: d.bot.State.Guilds[len(d.bot.State.Guilds)-1],
// Channel: channel,
// Inviter: d.bot.State.User,
@@ -451,19 +451,19 @@ func (d *DiscordDaemon) UpdateCommands() {
func (d *DiscordDaemon) commandHandler(s *dg.Session, i *dg.InteractionCreate) {
if h, ok := d.commandHandlers[i.ApplicationCommandData().Name]; ok {
if i.GuildID != "" && d.channelName != "" {
if d.channelID == "" {
if i.GuildID != "" && d.Channel.Name != "" {
if d.Channel.ID == "" {
channel, err := s.Channel(i.ChannelID)
if err != nil {
d.app.err.Printf(lm.FailedGetDiscordChannel, i.ChannelID, err)
d.app.err.Println(lm.MonitorAllDiscordChannels)
d.channelName = ""
d.Channel.Name = ""
}
if channel.Name == d.channelName {
d.channelID = channel.ID
if channel.Name == d.Channel.Name {
d.Channel.ID = channel.ID
}
}
if d.channelID != i.ChannelID {
if d.Channel.ID != i.ChannelID {
d.app.debug.Printf(lm.IgnoreOutOfChannelMessage, lm.Discord)
return
}
@@ -739,10 +739,10 @@ func (d *DiscordDaemon) Send(message *Message, channelID ...string) error {
}
// UserVerified returns whether or not a token with the given PIN has been verified, and the user itself.
func (d *DiscordDaemon) UserVerified(pin string) (user DiscordUser, ok bool) {
user, ok = d.verifiedTokens[pin]
func (d *DiscordDaemon) UserVerified(pin string) (ContactMethodUser, bool) {
u, ok := d.verifiedTokens[pin]
// delete(d.verifiedTokens, pin)
return
return &u, ok
}
// AssignedUserVerified returns whether or not a user with the given PIN has been verified, and the token itself.
@@ -762,7 +762,44 @@ func (d *DiscordDaemon) UserExists(id string) bool {
return err != nil || c > 0
}
// DeleteVerifiedUser removes the token with the given PIN.
func (d *DiscordDaemon) DeleteVerifiedUser(pin string) {
delete(d.verifiedTokens, pin)
// Exists returns whether or not the given user exists.
func (d *DiscordDaemon) Exists(user ContactMethodUser) bool {
return d.UserExists(user.MethodID().(string))
}
// DeleteVerifiedToken removes the token with the given PIN.
func (d *DiscordDaemon) DeleteVerifiedToken(PIN string) {
delete(d.verifiedTokens, PIN)
}
func (d *DiscordDaemon) PIN(req newUserDTO) string { return req.DiscordPIN }
func (d *DiscordDaemon) Name() string { return lm.Discord }
func (d *DiscordDaemon) Required() bool {
return d.app.config.Section("discord").Key("required").MustBool(false)
}
func (d *DiscordDaemon) UniqueRequired() bool {
return d.app.config.Section("discord").Key("require_unique").MustBool(false)
}
func (d *DiscordDaemon) PostVerificationTasks(PIN string, u ContactMethodUser) error {
err := d.ApplyRole(u.MethodID().(string))
if err != nil {
return fmt.Errorf(lm.FailedSetDiscordMemberRole, err)
}
return err
}
func (d *DiscordUser) Name() string { return RenderDiscordUsername(*d) }
func (d *DiscordUser) SetMethodID(id any) { d.ID = id.(string) }
func (d *DiscordUser) MethodID() any { return d.ID }
func (d *DiscordUser) SetJellyfin(id string) { d.JellyfinID = id }
func (d *DiscordUser) Jellyfin() string { return d.JellyfinID }
func (d *DiscordUser) SetAllowContactFromDTO(req newUserDTO) { d.Contact = req.DiscordContact }
func (d *DiscordUser) SetAllowContact(contact bool) { d.Contact = contact }
func (d *DiscordUser) AllowContact() bool { return d.Contact }
func (d *DiscordUser) Store(st *Storage) {
st.SetDiscordKey(d.Jellyfin(), *d)
}