Feat(Enemy) - Update enemy sizes and add boss behavior; refactor loading and scaling of enemy sprites.

This commit is contained in:
2025-04-10 21:20:50 +02:00
parent 6b947cea26
commit bae49c04dc
4 changed files with 53 additions and 13 deletions

View File

@@ -135,6 +135,19 @@
"attack_interval": 2.0,
"attack_range": 300,
"sprite_sheet": "assets/map/enemy/turret_enemy.png"
},
{
"id": "boss",
"type": "boss",
"x": 2000,
"y": 0,
"health": 3,
"damage": 1,
"behavior": "boss",
"attack_interval": 1.0,
"attack_range": 1000,
"sprite_sheet": "assets/map/enemy/boss.gif",
"size": [200,200]
}
],