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BreizhHardware
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project_sanic
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project_sanic
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assets
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player
History
Félix MARQUET
afeeda4de1
Timer V1 clignote
2025-04-10 17:01:17 +02:00
..
.DS_Store
Timer V1 clignote
2025-04-10 17:01:17 +02:00
Boule de feu.png
Feat[projectiles], add assets for the projectile of the player
2025-04-04 11:51:43 +02:00
dead.jpg
Feat(Game Logic) - Refactor main game loop into a separate handler function for improved code organization and maintainability
2025-04-01 13:09:15 +02:00
Sanic Annimate.png
Refactor Player class dimensions and animation frame sizes to standardize player scaling
2025-03-27 15:28:52 +01:00
Sanic Base.png
Refactor Player class dimensions and animation frame sizes to standardize player scaling
2025-03-27 15:28:52 +01:00
Sanic Boule Annimate.png
Refactor Player class dimensions and animation frame sizes to standardize player scaling
2025-03-27 15:28:52 +01:00
Sanic Boule.png
Refactor Player class dimensions and animation frame sizes to standardize player scaling
2025-03-27 15:28:52 +01:00
Sanic Head.png
Feat(Projectile) - Add Projectile class for enemy attacks; update enemy attack logic to create projectiles
2025-03-27 18:17:28 +01:00
Sanic.gif
Feat(Game Logic) - Add JumpBoost and SpeedBoost collectibles; implement collision handling for boosts, update player mechanics, and modify game state to support new collectible types.
2025-04-09 11:58:05 +02:00