Logo
Explore Help
Register Sign In
BreizhHardware/project_sanic
1
0
Fork 0
You've already forked project_sanic
mirror of https://github.com/BreizhHardware/project_sanic.git synced 2026-01-18 16:47:25 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
main
project_sanic/assets/player
History
Félix MARQUET afeeda4de1 Timer V1 clignote
2025-04-10 17:01:17 +02:00
..
.DS_Store
Timer V1 clignote
2025-04-10 17:01:17 +02:00
Boule de feu.png
Feat[projectiles], add assets for the projectile of the player
2025-04-04 11:51:43 +02:00
dead.jpg
Feat(Game Logic) - Refactor main game loop into a separate handler function for improved code organization and maintainability
2025-04-01 13:09:15 +02:00
Sanic Annimate.png
Refactor Player class dimensions and animation frame sizes to standardize player scaling
2025-03-27 15:28:52 +01:00
Sanic Base.png
Refactor Player class dimensions and animation frame sizes to standardize player scaling
2025-03-27 15:28:52 +01:00
Sanic Boule Annimate.png
Refactor Player class dimensions and animation frame sizes to standardize player scaling
2025-03-27 15:28:52 +01:00
Sanic Boule.png
Refactor Player class dimensions and animation frame sizes to standardize player scaling
2025-03-27 15:28:52 +01:00
Sanic Head.png
Feat(Projectile) - Add Projectile class for enemy attacks; update enemy attack logic to create projectiles
2025-03-27 18:17:28 +01:00
Sanic.gif
Feat(Game Logic) - Add JumpBoost and SpeedBoost collectibles; implement collision handling for boosts, update player mechanics, and modify game state to support new collectible types.
2025-04-09 11:58:05 +02:00
Powered by Gitea Version: 1.25.3 Page: 53ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API