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BreizhHardware/project_sanic
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project_sanic/assets/sound
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Félix MARQUET fe2da6f6ca EASTER EGG DO NOT READ THIS COMMIT
2025-04-10 23:16:41 +02:00
..
Boule de feu.mp3
Feat[Sounds], add sounds to the jump, attack of the player and coins
2025-04-09 11:11:03 +02:00
cinematic_voice.mp3
Feat(Level Design) - Update platform and enemy configurations in JSON files; modify platform IDs, positions, and textures, and add new enemy types with behaviors.
2025-04-07 13:24:14 +02:00
Coin.mp3
Feat[Sounds], add sounds to the jump, attack of the player and coins
2025-04-09 11:11:03 +02:00
Death.mp3
Feat(Infinite Mode) - Implement infinite level generation and management; add InfiniteMapGenerator and InfiniteMapManager for procedural map creation
2025-04-03 14:24:27 +02:00
execuse_me.mp3
EASTER EGG DO NOT READ THIS COMMIT
2025-04-10 23:16:41 +02:00
Jump.mp3
Feat[Sounds], add sounds to the jump, attack of the player and coins
2025-04-09 11:11:03 +02:00
main_music.mp3
Feat(Audio) - Enhance audio handling during video playback; pause main music, play extracted audio on a separate channel, and ensure cleanup of temporary audio files.
2025-04-10 11:00:51 +02:00
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