Fix spelling (#128)

* Fix spelling in .cpp files

* Fix spelling in all files
This commit is contained in:
Yaya-Cout
2022-01-20 17:21:35 +01:00
committed by GitHub
parent e575ffc7ce
commit 169fb7404e
215 changed files with 424 additions and 425 deletions

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@@ -5,7 +5,7 @@
.thumb
.global longjmp
longjmp:
/* Restore all the regsiters to get back in the original state (whenever the
/* Restore all the registers to get back in the original state (whenever the
matching setjmp was called. */
// General purpose registers
ldmia r0!, { r4-r11, ip, lr }

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@@ -11,7 +11,7 @@
*/
/* log(x)
* Return the logrithm of x
* Return the logarithm of x
*
* Method :
* 1. Argument Reduction: find k and f such that

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@@ -38,7 +38,7 @@
* If (2) is false, then q = q ; otherwise q = q + 2 .
* i+1 i i+1 i
*
* With some algebric manipulation, it is not difficult to see
* With some algebraic manipulation, it is not difficult to see
* that (2) is equivalent to
* -(i+1)
* s + 2 <= y (3)
@@ -121,7 +121,7 @@ sqrt(double x)
ix0 |= (ix1>>(32-i));
ix1 <<= i;
}
m -= 1023; /* unbias exponent */
m -= 1023; /* unbiased exponent */
ix0 = (ix0&0x000fffff)|0x00100000;
if(m&1){ /* odd m, double x to make it even */
ix0 += ix0 + ((ix1&sign)>>31);
@@ -266,7 +266,7 @@ A. sqrt(x) by Newton Iteration
This formula has one division fewer than the one above; however,
it requires more multiplications and additions. Also x must be
scaled in advance to avoid spurious overflow in evaluating the
expression 3y*y+x. Hence it is not recommended uless division
expression 3y*y+x. Hence it is not recommended unless division
is slow. If division is very slow, then one should use the
reciproot algorithm given in section B.
@@ -316,7 +316,7 @@ B. sqrt(x) by Reciproot Iteration
Let x0 and x1 be the leading and the trailing 32-bit words of
a floating point number x (in IEEE double format) respectively
(see section A). By performing shifs and subtracts on x0 and y0,
(see section A). By performing shifts and subtracts on x0 and y0,
we obtain a 7.8-bit approximation of 1/sqrt(x) as follows.
k := 0x5fe80000 - (x0>>1);

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@@ -45,7 +45,7 @@ sqrtf(float x)
for(i=0;(ix&0x00800000)==0;i++) ix<<=1;
m -= i-1;
}
m -= 127; /* unbias exponent */
m -= 127; /* unbiased exponent */
ix = (ix&0x007fffff)|0x00800000;
if(m&1) /* odd m, double x to make it even */
ix += ix;

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@@ -48,7 +48,7 @@
* 64-bit precision 2
* 113-bit precision 3
* The actual value is the sum of them. Thus for 113-bit
* precison, one may have to do something like:
* precision, one may have to do something like:
*
* long double t,w,r_head, r_tail;
* t = (long double)y[2] + (long double)y[1];
@@ -307,7 +307,7 @@ __kernel_rem_pio2(double *x, double *y, int e0, int nx, int prec)
jz = jk;
recompute:
/* distill q[] into iq[] reversingly */
/* distill q[] into iq[] reversely */
for(i=0,j=jz,z=q[jz];j>0;i++,j--) {
fw = (double)((int32_t)(twon24* z));
iq[i] = (int32_t)(z-two24*fw);

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@@ -68,7 +68,7 @@ __kernel_rem_pio2f(float *x, float *y, int e0, int nx, int prec,
jz = jk;
recompute:
/* distill q[] into iq[] reversingly */
/* distill q[] into iq[] reversely */
for(i=0,j=jz,z=q[jz];j>0;i++,j--) {
fw = (float)((int32_t)(twon8* z));
iq[i] = (int32_t)(z-two8*fw);

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@@ -29,7 +29,7 @@ typedef int64_t sqlite3_int64;
#define UNUSED_PARAMETER(x) ((void)0)
#define SQLITE_OK 0
/* Completly ignore asserts: one of them contains a modulo, which our platform
/* Completely ignore asserts: one of them contains a modulo, which our platform
* doesn't support in hardware. This therefore translates to a __aeabi_idivmod
* call, which we do not provide. */
#define assert(x) ((void)0)