Merge branch 'omega-hotfix' into omega-dev

This commit is contained in:
Quentin Guidée
2020-02-20 00:43:11 +01:00
32 changed files with 212 additions and 102 deletions

View File

@@ -19,3 +19,31 @@ $(BUILD_DIR)/test.external_flash.write.$(EXE): $(BUILD_DIR)/quiz/src/test_ion_ex
sleep 2; \
fi
$(Q) $(PYTHON) build/device/dfu.py -u $(word 1,$^)
.PHONY: %.two_binaries
%.two_binaries: %.elf
@echo "Building an internal and an external binary for $<"
$(Q) $(OBJCOPY) -O binary -j .text.external -j .rodata.external -j .exam_mode_buffer $(BUILD_DIR)/$< $(BUILD_DIR)/$(basename $<).external.bin
$(Q) $(OBJCOPY) -O binary -R .text.external -R .rodata.external -R .exam_mode_buffer $(BUILD_DIR)/$< $(BUILD_DIR)/$(basename $<).internal.bin
@echo "Padding $(basename $<).external.bin and $(basename $<).internal.bin"
$(Q) printf "\xFF\xFF\xFF\xFF" >> $(basename $<).external.bin
$(Q) printf "\xFF\xFF\xFF\xFF" >> $(basename $<).internal.bin
.PHONY: binpack
binpack:
rm -rf build/binpack
mkdir -p build/binpack
${MAKE} clean
${MAKE} $(BUILD_DIR)/flasher.light.bin
cp $(BUILD_DIR)/flasher.light.bin build/binpack
${MAKE} clean
${MAKE} $(BUILD_DIR)/bench.flash.bin
${MAKE} $(BUILD_DIR)/bench.ram.bin
cp $(BUILD_DIR)/bench.ram.bin $(BUILD_DIR)/bench.flash.bin build/binpack
${MAKE} clean
${MAKE} epsilon.onboarding.update.two_binaries
cp $(BUILD_DIR)/epsilon.onboarding.update.internal.bin $(BUILD_DIR)/epsilon.onboarding.update.external.bin build/binpack
${MAKE} clean
cd build && for binary in flasher.light.bin bench.flash.bin bench.ram.bin epsilon.onboarding.internal.bin epsilon.onboarding.external.bin; do shasum -a 256 -b binpack/$${binary} > binpack/$${binary}.sha256;done
cd build && tar cvfz binpack-`git rev-parse HEAD | head -c 7`.tgz binpack
rm -rf build/binpack

View File

@@ -6,9 +6,9 @@ $(BUILD_DIR)/epsilon.packed.js: $(call object_for,$(epsilon_src))
.PHONY: workshop_python_emulator
workshop_python_emulator:
make PLATFORM=simulator TARGET=web clean_for_apps_selection
make PLATFORM=simulator TARGET=web EPSILON_APPS=code
make PLATFORM=simulator TARGET=web clean_for_apps_selection
$(MAKE) PLATFORM=simulator TARGET=web clean_for_apps_selection
$(MAKE) PLATFORM=simulator TARGET=web EPSILON_APPS=code
$(MAKE) PLATFORM=simulator TARGET=web clean_for_apps_selection
.PHONY: clean_for_apps_selection
clean_for_apps_selection: