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[flasher] Fixed compilation
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@@ -22,7 +22,11 @@ MEMORY {
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* object). Using a stack too small would result in some memory being
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* object). Using a stack too small would result in some memory being
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* overwritten (for instance, vtables that live in the .rodata section). */
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* overwritten (for instance, vtables that live in the .rodata section). */
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STACK_SIZE = 32K;
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/* The image is quite large too!
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* So we put the stack to 18K so there's still space
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* for our image, if not LD will throw an error. */
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STACK_SIZE = 18K;
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SECTIONS {
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SECTIONS {
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.isr_vector_table ORIGIN(RAM_BUFFER) : {
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.isr_vector_table ORIGIN(RAM_BUFFER) : {
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