From 72d10f8396f6f716a1243a8b0ff3ba0801c14130 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lo=C3=AFc?= <49951010+lolocomotive@users.noreply.github.com> Date: Thu, 5 Jan 2023 17:33:53 +0100 Subject: [PATCH] [Simulator] Don't resize canvas to 0x0 (#310) * [Simulator] Don't resize canvas to 0x0 * [storage] Fix broken script saving/loading * [Simulator] Don't resize canvas to 0x0 Co-authored-by: Yaya-Cout --- .../external/sdl/src/video/emscripten/SDL_emscriptenvideo.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/ion/src/simulator/external/sdl/src/video/emscripten/SDL_emscriptenvideo.c b/ion/src/simulator/external/sdl/src/video/emscripten/SDL_emscriptenvideo.c index ad9b33cbc..36de89e3d 100644 --- a/ion/src/simulator/external/sdl/src/video/emscripten/SDL_emscriptenvideo.c +++ b/ion/src/simulator/external/sdl/src/video/emscripten/SDL_emscriptenvideo.c @@ -268,9 +268,6 @@ Emscripten_DestroyWindow(_THIS, SDL_Window * window) data->egl_surface = EGL_NO_SURFACE; } #endif - - /* We can't destroy the canvas, so resize it to zero instead */ - emscripten_set_canvas_element_size(data->canvas_id, 0, 0); SDL_free(data->canvas_id); SDL_free(window->driverdata);