[apps/code] Get current script variables and functions

This commit is contained in:
Léa Saviot
2020-03-24 14:45:29 +01:00
committed by Émilie Feral
parent b9693f1f26
commit 7f486d790f
8 changed files with 281 additions and 134 deletions

View File

@@ -1,6 +1,7 @@
#ifndef CODE_SCRIPT_NODE_H
#define CODE_SCRIPT_NODE_H
#include <stddef.h>
#include <stdint.h>
namespace Code {
@@ -12,22 +13,24 @@ public:
Variable = 1
};
ScriptNode() :
m_type(Type::Function), m_name(nullptr), m_scriptIndex(0) {}
static ScriptNode FunctionNode(const char * name, uint16_t scriptIndex) {
return ScriptNode(Type::Function, name, scriptIndex);
m_type(Type::Function), m_name(nullptr), m_scriptIndex(0), m_nameLength(0) {}
static ScriptNode FunctionNode(const char * name, int nameLength, uint16_t scriptIndex) {
return ScriptNode(Type::Function, name, scriptIndex, nameLength);
}
static ScriptNode VariableNode(const char * name, uint16_t scriptIndex) {
return ScriptNode(Type::Variable, name, scriptIndex);
static ScriptNode VariableNode(const char * name, int nameLength, uint16_t scriptIndex) {
return ScriptNode(Type::Variable, name, scriptIndex, nameLength);
}
Type type() const { return m_type; }
const char * name() const { return m_name; }
int nameLength() const { return m_nameLength; }
uint16_t scriptIndex() const { return m_scriptIndex; }
private:
ScriptNode(Type type, const char * name, uint16_t scriptIndex) :
m_type(type), m_name(name), m_scriptIndex(scriptIndex) {}
ScriptNode(Type type, const char * name, uint16_t scriptIndex, int nameLength) :
m_type(type), m_name(name), m_scriptIndex(scriptIndex), m_nameLength(nameLength) {}
Type m_type;
const char * m_name;
uint16_t m_scriptIndex;
int m_nameLength;
};
}