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[apps/code/python] Inline and indent some code
This commit is contained in:
committed by
EmilieNumworks
parent
216b16fc11
commit
8830821d0e
@@ -46,23 +46,23 @@ bool App::Snapshot::lockOnConsole() const {
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void App::Snapshot::setOpt(const char * name, char * value) {
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if (strcmp(name, "script") == 0) {
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m_scriptStore.deleteAllScripts();
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char * separator = strchr(value, ':');
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if (!separator) {
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return;
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}
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*separator = 0;
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const char * scriptName = value;
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/* We include the 0 in the scriptContent to represent the importation
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* status. It is set to 1 after addScriptFromTemplate. Indeed, this '/0'
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* char has two goals: ending the scriptName and representing the
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* importation status; we cannot set it to 1 before adding the script to
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* storage. */
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const char * scriptContent = separator;
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Code::ScriptTemplate script(scriptName, scriptContent);
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m_scriptStore.addScriptFromTemplate(&script);
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m_scriptStore.scriptNamed(scriptName).toggleImportationStatus(); // set Importation Status to 1
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m_scriptStore.deleteAllScripts();
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char * separator = strchr(value, ':');
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if (!separator) {
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return;
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}
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*separator = 0;
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const char * scriptName = value;
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/* We include the 0 in the scriptContent to represent the importation
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* status. It is set to 1 after addScriptFromTemplate. Indeed, this '/0'
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* char has two goals: ending the scriptName and representing the
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* importation status; we cannot set it to 1 before adding the script to
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* storage. */
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const char * scriptContent = separator;
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Code::ScriptTemplate script(scriptName, scriptContent);
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m_scriptStore.addScriptFromTemplate(&script);
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m_scriptStore.scriptNamed(scriptName).toggleImportationStatus(); // set Importation Status to 1
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return;
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}
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if (strcmp(name, "lock-on-console") == 0) {
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m_lockOnConsole = true;
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