diff --git a/ion/src/simulator/shared/display.cpp b/ion/src/simulator/shared/display.cpp index b7a5a569b..96e060d5d 100644 --- a/ion/src/simulator/shared/display.cpp +++ b/ion/src/simulator/shared/display.cpp @@ -2,6 +2,7 @@ #include "main.h" #include #include +#include /* Drawing on an SDL texture * In SDL2, drawing bitmap data happens through textures, whose data lives in diff --git a/ion/src/simulator/shared/events_keyboard_platform.cpp b/ion/src/simulator/shared/events_keyboard_platform.cpp index ae2dd78dd..b72bdc9ce 100644 --- a/ion/src/simulator/shared/events_keyboard_platform.cpp +++ b/ion/src/simulator/shared/events_keyboard_platform.cpp @@ -4,6 +4,7 @@ #include #include #include +#include namespace Ion { namespace Events {