Escher: Rect-based dirty tracking

Change-Id: I798dd04f4b36042429105e2ccdf7cd5df554bedf
This commit is contained in:
Romain Goyet
2016-06-20 15:03:59 +02:00
parent dbebe4aa8a
commit a0d7e2243f
9 changed files with 127 additions and 68 deletions

View File

@@ -6,7 +6,7 @@ extern "C" {
View::View() :
m_superview(nullptr),
m_frame(KDRectZero),
m_needsRedraw(true)
m_dirtyRect(KDRectZero)
{
}
@@ -23,38 +23,26 @@ const Window * View::window() const {
}
}
void View::markAsNeedingRedraw() {
// Let's mark ourself as needing redraw
m_needsRedraw = true;
/* And let's mark our parents as needing redraw too. The alternative would be
* to have a recursive getter, which would be more resilient to superview
* modification, but much slower too. As long as we don't change the view
* hierarchy, this way is easier. */
if (m_superview) {
m_superview->markAsNeedingRedraw();
}
void View::markRectAsDirty(KDRect rect) {
m_dirtyRect = KDRectUnion(m_dirtyRect, rect);
}
void View::redraw(KDRect rect) {
/* CAUTION: do NOT call redraw directly.
* This may seem to work, but will not. Namely, it won't clip.
* Example : our superview is smaller than we are. If we redraw ourself, we
* will overflow our superview. */
if (window() == nullptr || !m_needsRedraw) {
if (window() == nullptr) {
/* That view (and all of its subviews) is offscreen. That means so are all
* of its subviews. So there's no point in drawing them. */
return;
}
// First, let's draw our own content by calling drawRect
KDPoint absOrigin = absoluteOrigin();
KDRect absRect = KDRectTranslate(rect, absOrigin);
KDRect absClippingRect = KDRectIntersection(absoluteVisibleFrame(), absRect);
KDSetDrawingArea(absOrigin, absoluteVisibleFrame());
this->drawRect(rect);
KDRect rectNeedingRedraw = KDRectIntersection(rect, m_dirtyRect);
if (rectNeedingRedraw.width > 0 && rectNeedingRedraw.height > 0) {
KDPoint absOrigin = absoluteOrigin();
KDRect absRect = KDRectTranslate(rectNeedingRedraw, absOrigin);
KDRect absClippingRect = KDRectIntersection(absoluteVisibleFrame(), absRect);
KDSetDrawingArea(absOrigin, absoluteVisibleFrame());
this->drawRect(rectNeedingRedraw);
}
// Then, let's recursively draw our children over ourself
for (uint8_t i=0; i<numberOfSubviews(); i++) {
@@ -74,7 +62,7 @@ void View::redraw(KDRect rect) {
}
// Eventually, mark that we don't need to be redrawn
m_needsRedraw = false;
m_dirtyRect = KDRectZero;
}
View * View::subview(int index) {
@@ -88,19 +76,23 @@ View * View::subview(int index) {
void View::setFrame(KDRect frame) {
// TODO: Return if frame is equal to m_frame
m_frame = frame;
if (m_superview != nullptr) {
/* We have moved this view. This left a blank spot in its superview were it
* previously was.
/* We will move this view. This will leave a blank spot in its superview
* were it previously was.
* At this point, we know that the only area that really needs to be redrawn
* in the superview is the value of m_frame at the start of that method.
* However, let's not try to optimize too early, and let's simply mark the
* whole superview as needing redraw. */
m_superview->markAsNeedingRedraw();
* in the superview is the value of m_frame at the start of that method. */
m_superview->markRectAsDirty(m_frame);
}
layoutSubviews();
markAsNeedingRedraw();
m_frame = frame;
/* Now that we have moved, we have also dirtied our new absolute frame.
* There are two ways to declare this, which are semantically equivalent: we
* can either mark an area of our superview as dirty, or mark our whole frame
* as dirty. We pick the second option because it is more efficient. */
markRectAsDirty(bounds());
layoutSubviews();
}
KDRect View::bounds() const {