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[apps/graph] Fix computeYRange for polar/cartesian functions
Was very slow, compute only 1000 values to evaluate the yRange
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@@ -37,6 +37,7 @@ public:
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virtual bool shouldClipTRangeToXRange() const { return true; } // Returns true if the function will not be displayed if t is outside x range.
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virtual double tMin() const { return NAN; }
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virtual double tMax() const { return NAN; }
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virtual float rangeStep() const { return NAN; }
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// Name
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int nameWithArgument(char * buffer, size_t bufferSize);
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