[escher] Fix bug: do not redraw window at each timer fire but only for

timer requiring redraw

Change-Id: Ia39a35185a4836809970f5ba77cc76a8b2e6ee26
This commit is contained in:
Émilie Feral
2017-05-23 11:09:12 +02:00
parent f9a1caa8eb
commit c644a8d4f7
23 changed files with 35 additions and 52 deletions

View File

@@ -49,7 +49,7 @@ bool RunLoop::step() {
for (int i=0; i<numberOfTimers(); i++) {
Timer * timer = timerAtIndex(i);
if (timer->tick()) {
dispatchEvent(Ion::Events::TimerTick);
dispatchEvent(Ion::Events::TimerFire);
}
}
}