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[apps/sequence] Delete useless call in destructor
Change-Id: I249722e150d90e01b07a71f62a12f63b73c524de
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@@ -28,7 +28,6 @@ Sequence::Sequence(const char * text, KDColor color) :
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}
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Sequence::~Sequence() {
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((Function *)this)->Shared::Function::~Function();
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if (m_firstInitialConditionLayout != nullptr) {
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delete m_firstInitialConditionLayout;
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m_firstInitialConditionLayout = nullptr;
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