#include "function.h" #include "poincare_helpers.h" #include #include #include using namespace Poincare; namespace Shared { ExpressionModel::ExpressionModel() : m_text{0}, m_expression(), m_layoutRef() { } const char * ExpressionModel::text() const { return m_text; } Poincare::Expression ExpressionModel::expression(Poincare::Context * context) const { if (!m_expression.isDefined()) { m_expression = PoincareHelpers::ParseAndSimplify(m_text, *context); } return m_expression; } LayoutRef ExpressionModel::layoutRef() { if (!m_layoutRef.isDefined()) { Expression nonSimplifiedExpression = Expression::parse(m_text); m_layoutRef = PoincareHelpers::CreateLayout(nonSimplifiedExpression); } return m_layoutRef; } bool ExpressionModel::isDefined() { return m_text[0] != 0; } bool ExpressionModel::isEmpty() { return m_text[0] == 0; } void ExpressionModel::setContent(const char * c) { strlcpy(m_text, c, sizeof(m_text)); /* We cannot call tidy here because tidy is a virtual function and does not * do the same thing for all children class. And here we want to delete only * the m_layout and m_expression. */ // TODO: the previous expression and layout are going to be destroyed as soon as we call expression(). Should we optimize this? #if 0 if (m_layoutRef.isDefined()) { m_layoutRef = LayoutRef(nullptr); } if (m_expression != nullptr) { delete m_expression; m_expression = nullptr; } #endif } void ExpressionModel::tidy() { // TODO: what do we want to do? Delete layout and ref? #if 0 m_layoutRef = LayoutRef(); ? m_expression = Expression(); ? if (m_layoutRef.isDefined()) { m_layoutRef = LayoutRef(nullptr); } if (m_expression != nullptr) { delete m_expression; m_expression = nullptr; } #endif } }