#include "two_parameter_law.h" #include namespace Probability { TwoParameterLaw::TwoParameterLaw(EvaluateContext * evaluateContext) : Law(evaluateContext), m_parameter1(0.0f), m_parameter2(0.0f) { m_evaluateContext->setOverridenValueForFirstParameter(m_parameter1); m_evaluateContext->setOverridenValueForSecondParameter(m_parameter2); } int TwoParameterLaw::numberOfParameter() { return 2; } float TwoParameterLaw::parameterValueAtIndex(int index) { assert(index >= 0 && index < 2); if (index == 0) { return m_parameter1; } return m_parameter2; } void TwoParameterLaw::setParameterAtIndex(float f, int index) { assert(index >= 0 && index < 2); if (index == 0) { m_parameter1 = f; m_evaluateContext->setOverridenValueForFirstParameter(f); } else { m_parameter2 = f; m_evaluateContext->setOverridenValueForSecondParameter(f); } } }