#include "function.h" #include #include namespace Shared { Function::Function(const char * text, KDColor color) : m_expression(nullptr), m_text{0}, m_name(text), m_color(color), m_layout(nullptr), m_active(true) { } void Function::setContent(const char * c) { strlcpy(m_text, c, sizeof(m_text)); if (m_expression != nullptr) { delete m_expression; } m_expression = Poincare::Expression::parse(m_text); if (m_layout != nullptr) { delete m_layout; } m_layout = nullptr; if (m_expression) { m_layout = expression()->createLayout(); } } void Function::setColor(KDColor color) { m_color = color; } Function::~Function() { if (m_layout != nullptr) { delete m_layout; m_layout = nullptr; } if (m_expression != nullptr) { delete m_expression; m_expression = nullptr; } } const char * Function::text() { return m_text; } const char * Function::name() { return m_name; } Poincare::Expression * Function::expression() { return m_expression; } Poincare::ExpressionLayout * Function::layout() { return m_layout; } bool Function::isActive() { return m_active; } void Function::setActive(bool active) { m_active = active; } float Function::evaluateAtAbscissa(float x, Poincare::Context * context, Poincare::Expression::AngleUnit angleUnit) const { Poincare::Symbol xSymbol = Poincare::Symbol(symbol()); Poincare::Complex e = Poincare::Complex(x); context->setExpressionForSymbolName(&e, &xSymbol); return m_expression->approximate(*context, angleUnit); } }