#ifndef CODE_CONSOLE_STORE_H #define CODE_CONSOLE_STORE_H #include "console_line.h" #include namespace Code { class ConsoleStore { public: ConsoleStore(); void clear(); ConsoleLine lineAtIndex(int i) const; int numberOfLines() const; void pushCommand(const char * text, size_t length); void pushResult(const char * text, size_t length); void deleteLastLineIfEmpty(); private: static constexpr char CommandMarker = 0x01; static constexpr char ResultMarker = 0x02; static constexpr int k_historySize = 1024; void push(const char marker, const char * text, size_t length); ConsoleLine::Type lineTypeForMarker(char marker) const; int indexOfNullMarker() const; void deleteFirstLine(); /* When there is no room left to store a new ConsoleLine, we have to delete * old ConsoleLines. deleteFirstLine() deletes the first ConsoleLine of * m_history and shifts the rest of the ConsoleLines towards the beginning of * m_history. */ void deleteLastLine(); char m_history[k_historySize]; /* The m_history variable sequentially stores an array of ConsoleLine objects. * Each ConsoleLine is stored as follow: * - First, a char that says whether the ConsoleLine is a Command or a Result * - Then, the text content of the ConsoleLine * - Last but not least, a null byte. * The buffer ends whenever the marker char is null. */ }; } #endif