#include "keyboard_controller.h" extern "C" { #include } namespace HardwareTest { KeyboardController::KeyboardController(Responder * parentResponder) : ViewController(parentResponder), m_view(KeyboardView()) { } View * KeyboardController::view() { return &m_view; } bool KeyboardController::handleEvent(Ion::Events::Event event) { m_view.updateBatteryState(Ion::Battery::voltage(), Ion::Battery::isCharging()); if (event != Ion::Events::Event::PlainKey(m_view.testedKey()) && event != Ion::Events::Event::ShiftKey(m_view.testedKey()) && event != Ion::Events::Event::AlphaKey(m_view.testedKey()) && event != Ion::Events::Event::ShiftAlphaKey(m_view.testedKey())) { m_view.setDefectiveKey(m_view.testedKey()); } m_view.setNextKey(); return true; } void KeyboardController::viewWillAppear() { m_view.resetTestedKey(); m_view.updateBatteryState(Ion::Battery::voltage(), Ion::Battery::isCharging()); } }