#ifndef SEQUENCE_SEQUENCE_H #define SEQUENCE_SEQUENCE_H #include "../shared/function.h" namespace Sequence { class Sequence : public Shared::Function { public: enum class Type { Explicite = 0, SingleRecurrence = 1, DoubleRecurrence = 2 }; Sequence(const char * text = nullptr, KDColor color = KDColorBlack); ~Sequence(); Type type(); void setType(Type type); const char * firstInitialConditionText(); const char * secondInitialConditionText(); Poincare::Expression * firstInitialConditionExpression(); Poincare::Expression * secondInitialConditionExpression(); Poincare::ExpressionLayout * firstInitialConditionLayout(); Poincare::ExpressionLayout * secondInitialConditionLayout(); void setContent(const char * c) override; void setFirstInitialConditionContent(const char * c); void setSecondInitialConditionContent(const char * c); int numberOfElements(); Poincare::ExpressionLayout * nameLayout(); Poincare::ExpressionLayout * definitionName(); Poincare::ExpressionLayout * firstInitialConditionName(); Poincare::ExpressionLayout * secondInitialConditionName(); bool isDefined() override; float evaluateAtAbscissa(float x, Poincare::Context * context) const override; float sumOfTermsBetweenAbscissa(float start, float end, Poincare::Context * context); private: constexpr static int k_maxRecurrentRank = 10000; constexpr static float k_maxNumberOfTermsInSum = 100000.0f; char symbol() const override; Type m_type; char m_firstInitialConditionText[TextField::maxBufferSize()]; char m_secondInitialConditionText[TextField::maxBufferSize()]; Poincare::Expression * m_firstInitialConditionExpression; Poincare::Expression * m_secondInitialConditionExpression; Poincare::ExpressionLayout * m_firstInitialConditionLayout; Poincare::ExpressionLayout * m_secondInitialConditionLayout; Poincare::ExpressionLayout * m_nameLayout; Poincare::ExpressionLayout * m_definitionName; Poincare::ExpressionLayout * m_firstInitialConditionName; Poincare::ExpressionLayout * m_secondInitialConditionName; mutable int m_indexBuffer1; mutable int m_indexBuffer2; mutable float m_buffer1; mutable float m_buffer2; }; } #endif