#ifndef CODE_VARIABLE_BOX_CONTROLLER_H #define CODE_VARIABLE_BOX_CONTROLLER_H #include #include "script_node.h" #include "script_node_cell.h" #include "script_store.h" namespace Code { class VariableBoxController : public NestedMenuController { public: VariableBoxController(ScriptStore * scriptStore); /* Responder */ bool handleEvent(Ion::Events::Event event) override; void didEnterResponderChain(Responder * previousFirstResponder) override; /* ListViewDataSource */ int numberOfRows() const override; int reusableCellCount(int type) override { assert(type == 0); return k_maxNumberOfDisplayedRows; } void willDisplayCellForIndex(HighlightCell * cell, int index) override; int typeAtLocation(int i, int j) override { return 0; } /* VariableBoxController */ void loadFunctionsAndVariables(int scriptIndex, const char * textToAutocomplete, int textToAutocompleteLength); const char * autocompletionForText(int scriptIndex, const char * text, int * textToInsertLength); private: constexpr static int k_maxScriptObjectNameSize = 100; constexpr static int k_maxNumberOfDisplayedRows = 6; // 240/40 constexpr static int k_maxScriptNodesCount = 32; constexpr static int k_totalBuiltinNodesCount = 101; enum class NodeOrigin : uint8_t { CurrentScript, Builtins, Importation }; static int MaxNodesCountForOrigin(NodeOrigin origin); /* Returns: * - a negative int if the node name is before name in alphabetical * order * - 0 if they are equal * - a positive int if it is after in alphabetical order. * strictlyStartsWith is set to True if the node name starts with name but * they are not equal.*/ static int NodeNameCompare(ScriptNode * node, const char * name, int nameLength, bool * strictlyStartsWith = nullptr); /* Returns: * - a negative int if the node name is before name in alphabetical * order or equal to name * - 0 if node name strictly starts with name * - a positive int if node name is after name in alphabetical order. */ static int NodeNameStartsWith(ScriptNode * node, const char * name, int nameLength); int * nodesCountPointerForOrigin(NodeOrigin origin); int nodesCountForOrigin(NodeOrigin origin) const; ScriptNode * nodesForOrigin(NodeOrigin origin); ScriptNode * scriptNodeAtIndex(int index); HighlightCell * leafCellAtIndex(int index) override { assert(index >= 0 && index < k_maxNumberOfDisplayedRows); return &m_leafCells[index]; } HighlightCell * nodeCellAtIndex(int index) override { return nullptr; } bool selectLeaf(int rowIndex) override; void insertTextInCaller(const char * text, int textLength = -1); void addNode(ScriptNode::Type type, NodeOrigin origin, const char * name, int nameLength, int scriptIndex = 0); ScriptNode m_currentScriptNodes[k_maxScriptNodesCount]; ScriptNode m_builtinNodes[k_totalBuiltinNodesCount]; ScriptNode m_importedNodes[k_maxScriptNodesCount]; ScriptNodeCell m_leafCells[k_maxNumberOfDisplayedRows]; ScriptStore * m_scriptStore; // TODO LEA Put these in an array? int m_currentScriptNodesCount; int m_builtinNodesCount; int m_importedNodesCount; }; } #endif