#ifndef CODE_VARIABLE_BOX_CONTROLLER_H #define CODE_VARIABLE_BOX_CONTROLLER_H #include #include "script_node.h" #include "script_node_cell.h" #include "script_store.h" namespace Code { class VariableBoxController : public NestedMenuController { public: VariableBoxController(ScriptStore * scriptStore); /* Responder */ bool handleEvent(Ion::Events::Event event) override; void didEnterResponderChain(Responder * previousFirstResponder) override; /* TableViewDataSource */ KDCoordinate rowHeight(int j) override; int numberOfRows() const override; HighlightCell * reusableCell(int index, int type) override; int reusableCellCount(int type) override; int typeAtLocation(int i, int j) override; /* ListViewDataSource */ void willDisplayCellForIndex(HighlightCell * cell, int index) override; /* VariableBoxController */ void loadFunctionsAndVariables(int scriptIndex, const char * textToAutocomplete, int textToAutocompleteLength); const char * autocompletionForText(int scriptIndex, const char * textToAutocomplete, int * textToInsertLength); private: //TODO LEA use size_t constexpr static int k_maxScriptObjectNameSize = 100; //TODO LEA constexpr static int k_maxNumberOfDisplayedRows = 8; // (240 - titlebar - margin)/27 //TODO LEA constexpr static int k_maxScriptNodesCount = 32; //TODO LEA constexpr static int k_totalBuiltinNodesCount = 107; constexpr static uint8_t k_scriptOriginsCount = 3; constexpr static uint8_t k_subtitleCellType = NodeCellType; // We don't care as it is not selectable constexpr static uint8_t k_itemCellType = LeafCellType; // So that upper class NestedMenuController knows it's a leaf constexpr static KDCoordinate k_subtitleRowHeight = 23; constexpr static KDCoordinate k_simpleItemRowHeight = 27; constexpr static KDCoordinate k_complexItemRowHeight = 44; enum class NodeOrigin : uint8_t { CurrentScript = 0, Builtins = 1, Importation = 2 }; /* Returns: * - a negative int if the node name is before name in alphabetical * order * - 0 if they are equal * - a positive int if it is after in alphabetical order. * strictlyStartsWith is set to True if the node name starts with name but * they are not equal.*/ static int NodeNameCompare(ScriptNode * node, const char * name, int nameLength, bool * strictlyStartsWith = nullptr); /* Returns: * - a negative int if the node name is before name in alphabetical * order or equal to name * - 0 if node name strictly starts with name * - a positive int if node name is after name in alphabetical order. */ static int NodeNameStartsWith(ScriptNode * node, const char * name, int nameLength); // Nodes and nodes count static int MaxNodesCountForOrigin(NodeOrigin origin) { assert(origin == NodeOrigin::CurrentScript || origin == NodeOrigin::Importation); return k_maxScriptNodesCount; } int nodesCountForOrigin(NodeOrigin origin) const; int * nodesCountPointerForOrigin(NodeOrigin origin); ScriptNode * nodesForOrigin(NodeOrigin origin); ScriptNode * scriptNodeAtIndex(int index); // Cell getters int typeAndOriginAtLocation(int i, NodeOrigin * resultOrigin = nullptr, int * cumulatedOriginsCount = nullptr) const; // NestedMenuController HighlightCell * leafCellAtIndex(int index) override { assert(false); return nullptr; } HighlightCell * nodeCellAtIndex(int index) override { assert(false); return nullptr; } bool selectLeaf(int rowIndex) override; void insertTextInCaller(const char * text, int textLength = -1); // Loading void loadBuiltinNodes(const char * textToAutocomplete, int textToAutocompleteLength); void loadImportedVariablesInScript(const char * scriptContent, const char * textToAutocomplete, int textToAutocompleteLength); void loadCurrentVariablesInScript(const char * scriptContent, const char * textToAutocomplete, int textToAutocompleteLength); void loadGlobalAndImportedVariablesInScriptAsImported(const char * scriptName, const char * scriptContent, const char * textToAutocomplete, int textToAutocompleteLength); // Returns true if this was an import structure bool addNodesFromImportMaybe(mp_parse_node_struct_t * parseNode, const char * textToAutocomplete, int textToAutocompleteLength); void addImportStruct(mp_parse_node_struct_t * pns, uint structKind, const char * scriptName, const char * textToAutocomplete, int textToAutocompleteLength); /* Add a node if it completes the text to autocomplete and if it is not * already contained in the variable box. */ void checkAndAddNode(const char * textToAutocomplete, int textToAutocompleteLength, ScriptNode::Type type, NodeOrigin origin, const char * name, int nameLength, const char * nodeSourceName = nullptr, const char * description = nullptr); bool shouldAddNode(const char * textToAutocomplete, int textToAutocompleteLength, const char * name, int nameLength); bool contains(const char * name, int nameLength); void addNode(ScriptNode::Type type, NodeOrigin origin, const char * name, int nameLength, const char * nodeSourceName = nullptr, const char * description = nullptr); ScriptNode m_currentScriptNodes[k_maxScriptNodesCount]; ScriptNode m_builtinNodes[k_totalBuiltinNodesCount]; ScriptNode m_importedNodes[k_maxScriptNodesCount]; ScriptNodeCell m_itemCells[k_maxNumberOfDisplayedRows]; MessageTableCell m_subtitleCells[k_scriptOriginsCount]; ScriptStore * m_scriptStore; // TODO LEA Put these in an array? int m_currentScriptNodesCount; int m_builtinNodesCount; int m_importedNodesCount; int m_shortenResultCharCount; // This is used to send only the completing text when we are autocompleting }; } #endif