#include "float_pair_store.h" #include #include #include #include namespace Shared { FloatPairStore::FloatPairStore() : m_numberOfPairs(0), m_data{} { } double FloatPairStore::get(int i, int j) { assert(j < m_numberOfPairs); return m_data[i][j]; } void FloatPairStore::set(double f, int i, int j) { if (j >= k_maxNumberOfPairs) { return; } m_data[i][j] = f; if (j >= m_numberOfPairs) { int otherI = i == 0 ? 1 : 0; m_data[otherI][j] = defaultValue(otherI); m_numberOfPairs++; } } int FloatPairStore::numberOfPairs() { return m_numberOfPairs; } void FloatPairStore::deletePairAtIndex(int i) { m_numberOfPairs--; for (int k = i; k < m_numberOfPairs; k++) { m_data[0][k] = m_data[0][k+1]; m_data[1][k] = m_data[1][k+1]; } } void FloatPairStore::deleteAllPairs() { m_numberOfPairs = 0; } void FloatPairStore::resetColumn(int i) { for (int k = 0; k < m_numberOfPairs; k++) { m_data[i][k] = defaultValue(i); } } double FloatPairStore::sumOfColumn(int i) { double result = 0; for (int k = 0; k < m_numberOfPairs; k++) { result += m_data[i][k]; } return result; } uint32_t FloatPairStore::storeChecksum() { /* TODO: we want m_numberOfPairs and not k_maxNumberOfPairs as we do not * clear the store when deleting pairs. However, this might trigger a bug? */ size_t dataLengthInBytes = m_numberOfPairs*2*sizeof(double); assert((dataLengthInBytes & 0x3) == 0); // Assert that dataLengthInBytes is a multiple of 4 return Ion::crc32((uint32_t *)m_data, dataLengthInBytes/sizeof(uint32_t)); } double FloatPairStore::defaultValue(int i) { return 0.0; } }