#include "float_node.h" #include "addition_node.h" #include Addition buildAddition() { Float smallFloat(0.2f); Float bigFloat(3.4f); Addition a(smallFloat, bigFloat); TreePool::sharedPool()->log(); return a; } int main() { Addition a = buildAddition(); float result = a.approximate(); Float smallFloat(1.3f); a.replaceChildAtIndex(0, smallFloat); float result2 = a.approximate(); TreePool::sharedPool()->log(); return 0; }