#include "script_node_cell.h" #include #include namespace Code { constexpr char ScriptNodeCell::k_parentheses[]; constexpr char ScriptNodeCell::k_parenthesesWithEmpty[]; void ScriptNodeCell::ScriptNodeView::drawRect(KDContext * ctx, KDRect rect) const { const KDColor backgroundColor = isHighlighted()? Palette::Select : KDColorWhite; // If it exists, draw the description name. const char * descriptionName = m_scriptNode->description(); if (descriptionName != nullptr) { ctx->drawString(descriptionName, KDPoint(0, m_frame.height() - k_bottomMargin - k_font->glyphSize().height()), k_font, Palette::GreyDark, backgroundColor); } // Draw the node name const char * nodeName = m_scriptNode->name(); const int nodeNameLength = m_scriptNode->nameLength(); KDSize nameSize = k_font->stringSize(nodeName, nodeNameLength); const KDCoordinate nodeNameY = k_topMargin; ctx->drawString(nodeName, KDPoint(0, nodeNameY), k_font, KDColorBlack, backgroundColor, nodeNameLength); // If it is needed, draw the parentheses if (m_scriptNode->type() == ScriptNode::Type::WithParentheses) { ctx->drawString(ScriptNodeCell::k_parentheses, KDPoint(nameSize.width(), nodeNameY), k_font, KDColorBlack, backgroundColor); } /* If it exists, draw the source name. If it did not fit, we would have put * nullptr at the node creation. TODO LEA */ const char * sourceName = m_scriptNode->nodeSourceName(); if (sourceName != nullptr) { KDSize sourceNameSize = k_font->stringSize(sourceName); ctx->drawString(sourceName, KDPoint(m_frame.width() - sourceNameSize.width(), nodeNameY), k_font, Palette::GreyDark, backgroundColor); } } KDSize ScriptNodeCell::ScriptNodeView::minimalSizeForOptimalDisplay() const { if (m_scriptNode->name() == nullptr) { return KDSizeZero; } return KDSize( Ion::Display::Width - Metric::PopUpLeftMargin - Metric::PopUpRightMargin, m_scriptNode->description() == nullptr ? k_simpleItemHeight : k_complexItemHeight); } void ScriptNodeCell::setScriptNode(ScriptNode * scriptNode) { m_scriptNodeView.setScriptNode(scriptNode); reloadCell(); } void ScriptNodeCell::setHighlighted(bool highlight) { TableCell::setHighlighted(highlight); m_scriptNodeView.setHighlighted(highlight); } void ScriptNodeCell::reloadCell() { layoutSubviews(); HighlightCell::reloadCell(); } }