#include "serial_number.h" #include "board.h" #include #include "base64.h" namespace Ion { using namespace Device::SerialNumber; const char * serialNumber() { static char serialNumber[Length + 1] = {0}; if (serialNumber[0] == 0) { copy(serialNumber); } return serialNumber; } } namespace Ion { namespace Device { namespace SerialNumber { void copy(char * buffer) { const unsigned char * rawUniqueID = reinterpret_cast(Config::UniqueDeviceIDAddress); Base64::encode(rawUniqueID, 12, buffer); buffer[Length] = 0; } } } }