Files
Upsilon/apps/code/script_node.h
2020-06-04 14:50:06 +02:00

38 lines
964 B
C++

#ifndef CODE_SCRIPT_NODE_H
#define CODE_SCRIPT_NODE_H
#include <stddef.h>
#include <stdint.h>
namespace Code {
class ScriptNode {
public:
enum class Type : bool {
WithoutParentheses,
WithParentheses
};
ScriptNode(Type type = Type::WithoutParentheses, const char * name = nullptr, int nameLength = -1, const char * nodeSourceName = nullptr, const char * description = nullptr) :
m_type(type),
m_name(name),
m_nodeSourceName(nodeSourceName),
m_description(description),
m_nameLength(nameLength)
{}
Type type() const { return m_type; }
const char * name() const { return m_name; }
int nameLength() const { return static_cast<int>(m_nameLength); }
const char * nodeSourceName() const { return m_nodeSourceName; }
const char * description() const { return m_description; }
private:
Type m_type;
const char * m_name;
const char * m_nodeSourceName;
const char * m_description;
size_t m_nameLength;
};
}
#endif