Files
Upsilon/bootloader/boot/rt0.cpp
2022-04-27 15:44:42 +02:00

148 lines
5.4 KiB
C++

#include <stdint.h>
#include <string.h>
#include <ion.h>
#include <bootloader/boot/isr.h>
#include <drivers/board.h>
#include <drivers/rtc.h>
#include <drivers/reset.h>
#include <drivers/timing.h>
#include <bootloader/recovery.h>
#include <bootloader/boot.h>
typedef void (*cxx_constructor)();
extern "C" {
extern char _data_section_start_flash;
extern char _data_section_start_ram;
extern char _data_section_end_ram;
extern char _bss_section_start_ram;
extern char _bss_section_end_ram;
extern cxx_constructor _init_array_start;
extern cxx_constructor _init_array_end;
}
void __attribute__((noinline)) abort() {
#ifdef NDEBUG
Ion::Device::Reset::core();
#else
while (1) {
}
#endif
}
void __attribute__((interrupt, noinline)) isr_systick() {
auto t = Ion::Device::Timing::MillisElapsed;
t++;
Ion::Device::Timing::MillisElapsed = t;
}
void __attribute__((noinline)) hard_fault_handler() {
Bootloader::Recovery::crash_handler("HardFault");
}
void __attribute__((noinline)) mem_fault_handler() {
Bootloader::Recovery::crash_handler("MemoryFault");
}
void __attribute__((noinline)) usage_fault_handler() {
Bootloader::Recovery::crash_handler("UsageFault");
}
void __attribute__((noinline)) bus_fault_handler() {
Bootloader::Boot::busError();
}
/* In order to ensure that this method is execute from the external flash, we
* forbid inlining it.*/
static void __attribute__((noinline)) external_flash_start() {
/* Init the peripherals. We do not initialize the backlight in case there is
* an on boarding app: indeed, we don't want the user to see the LCD tests
* happening during the on boarding app. The backlight will be initialized
* after the Power-On Self-Test if there is one or before switching to the
* home app otherwise. */
Ion::Device::Board::initPeripherals(false);
return ion_main(0, nullptr);
}
/* This additional function call 'jump_to_external_flash' serves two purposes:
* - By default, the compiler is free to inline any function call he wants. If
* the compiler decides to inline some functions that make use of VFP
* registers, it will need to push VFP them onto the stack in calling
* function's prologue.
* Problem: in start()'s prologue, we would never had a chance to enable the
* FPU since this function is the first thing called after reset.
* We can safely assume that neither memcpy, memset, nor any Ion::Device::init*
* method will use floating-point numbers, but ion_main very well can.
* To make sure ion_main's potential usage of VFP registers doesn't bubble-up to
* start(), we isolate it in its very own non-inlined function call.
* - To avoid jumping on the external flash when it is shut down, we ensure
* there is no symbol references from the internal flash to the external
* flash except this jump. In order to do that, we isolate this
* jump in a symbol that we link in a special section separated from the
* internal flash section. We can than forbid cross references from the
* internal flash to the external flash. */
static void __attribute__((noinline)) jump_to_external_flash() {
external_flash_start();
}
/* When 'start' is executed, the external flash is supposed to be shutdown. We
* thus forbid inlining to prevent executing this code from external flash
* (just in case 'start' was to be called from the external flash). */
void __attribute__((noinline)) start() {
/* This is where execution starts after reset.
* Many things are not initialized yet so the code here has to pay attention. */
/* Initialize the FPU as early as possible.
* For example, static C++ objects are very likely to manipulate float values */
Ion::Device::Board::initFPU();
/* Copy data section to RAM
* The data section is R/W but its initialization value matters. It's stored
* in Flash, but linked as if it were in RAM. Now's our opportunity to copy
* it. Note that until then the data section (e.g. global variables) contains
* garbage values and should not be used. */
size_t dataSectionLength = (&_data_section_end_ram - &_data_section_start_ram);
memcpy(&_data_section_start_ram, &_data_section_start_flash, dataSectionLength);
/* Zero-out the bss section in RAM
* Until we do, any uninitialized global variable will be unusable. */
size_t bssSectionLength = (&_bss_section_end_ram - &_bss_section_start_ram);
memset(&_bss_section_start_ram, 0, bssSectionLength);
/* Call static C++ object constructors
* The C++ compiler creates an initialization function for each static object.
* The linker then stores the address of each of those functions consecutively
* between _init_array_start and _init_array_end. So to initialize all C++
* static objects we just have to iterate between theses two addresses and
* call the pointed function. */
#define SUPPORT_CPP_GLOBAL_CONSTRUCTORS 0
#if SUPPORT_CPP_GLOBAL_CONSTRUCTORS
for (cxx_constructor * c = &_init_array_start; c<&_init_array_end; c++) {
(*c)();
}
#else
/* In practice, static initialized objects are a terrible idea. Since the init
* order is not specified, most often than not this yields the dreaded static
* init order fiasco. How about bypassing the issue altogether? */
if (&_init_array_start != &_init_array_end) {
abort();
}
#endif
/* At this point, we initialized clocks and the external flash but no other
* peripherals. */
Ion::Device::Board::init();
jump_to_external_flash();
abort();
}