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42 lines
1.9 KiB
C++
42 lines
1.9 KiB
C++
#ifndef ESCHER_SELECTABLE_TABLE_VIEW_H
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#define ESCHER_SELECTABLE_TABLE_VIEW_H
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#include <escher/table_view.h>
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#include <escher/selectable_table_view_data_source.h>
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#include <escher/selectable_table_view_delegate.h>
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#include <escher/table_view_data_source.h>
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#include <escher/palette.h>
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#include <escher/responder.h>
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/* SelectableTableView is a Table View that handles selection. To implement it,
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* it needs a class which should be both data source and view controller. This
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* takes the selectable table view as instance variable and makes it first
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* responder. The selectable table view bubles up events when they do not
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* concern selection. */
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class SelectableTableView : public TableView, public Responder {
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public:
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SelectableTableView(Responder * parentResponder, TableViewDataSource * dataSource,
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SelectableTableViewDataSource * selectionDataSource = nullptr, SelectableTableViewDelegate * delegate = nullptr);
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template <typename T> SelectableTableView(T * p) : SelectableTableView(p, p, p) {};
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void setDelegate(SelectableTableViewDelegate * delegate) { m_delegate = delegate; }
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int selectedRow();
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int selectedColumn();
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void selectRow(int j);
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void selectColumn(int i);
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void reloadData(bool setFirstResponder = true);
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bool handleEvent(Ion::Events::Event event) override;
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void didEnterResponderChain(Responder * previousFirstResponder) override;
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void willExitResponderChain(Responder * nextFirstResponder) override;
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void deselectTable(bool withinTemporarySelection = false);
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bool selectCellAtLocation(int i, int j, bool setFirstResponder = true, bool withinTemporarySelection = false);
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bool selectCellAtClippedLocation(int i, int j, bool setFirstResponder = true, bool withinTemporarySelection = false);
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HighlightCell * selectedCell();
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protected:
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void unhighlightSelectedCell();
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SelectableTableViewDataSource * m_selectionDataSource;
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SelectableTableViewDelegate * m_delegate;
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};
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#endif
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