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Upsilon/python/port/mod/kandinsky/modkandinsky.cpp

109 lines
4.0 KiB
C++

extern "C" {
#include "modkandinsky.h"
#include <py/objtuple.h>
#include <py/runtime.h>
}
#include <kandinsky.h>
#include "port.h"
static KDColor ColorForTuple(mp_obj_t tuple) {
size_t len;
mp_obj_t * elem;
mp_obj_get_array(tuple, &len, &elem);
if (len != 3) {
mp_raise_TypeError("color needs 3 components");
}
return KDColor::RGB888(
mp_obj_get_int(elem[0]),
mp_obj_get_int(elem[1]),
mp_obj_get_int(elem[2])
);
}
static mp_obj_t TupleForRGB(uint8_t r, uint8_t g, uint8_t b) {
mp_obj_tuple_t * t = static_cast<mp_obj_tuple_t *>(MP_OBJ_TO_PTR(mp_obj_new_tuple(3, NULL)));
t->items[0] = MP_OBJ_NEW_SMALL_INT(r);
t->items[1] = MP_OBJ_NEW_SMALL_INT(g);
t->items[2] = MP_OBJ_NEW_SMALL_INT(b);
return MP_OBJ_FROM_PTR(t);
}
/* KDIonContext::sharedContext needs to be set to the wanted Rect before
* calling kandinsky_get_pixel, kandinsky_set_pixel and kandinsky_draw_string.
* We do this here with displaySandbox(), which pushes the SandboxController on
* the stackViewController and forces the window to redraw itself.
* KDIonContext::sharedContext is set to the frame of the last object drawn. */
mp_obj_t modkandinsky_color(mp_obj_t red, mp_obj_t green, mp_obj_t blue) {
return TupleForRGB(
mp_obj_get_int(red),
mp_obj_get_int(green),
mp_obj_get_int(blue)
);
}
/* Calling ExecutionEnvironment::displaySandbox() hides the console and switches
* to another mode. So it's a good idea to retrieve and handle input parameters
* before calling displaySandbox, otherwise error messages (such as TypeError)
* won't be visible until the user comes back to the console screen. */
mp_obj_t modkandinsky_get_pixel(mp_obj_t x, mp_obj_t y) {
KDPoint point(mp_obj_get_int(x), mp_obj_get_int(y));
KDColor c;
KDIonContext::sharedContext()->getPixel(point, &c);
return TupleForRGB(c.red(), c.green(), c.blue());
}
mp_obj_t modkandinsky_set_pixel(mp_obj_t x, mp_obj_t y, mp_obj_t color) {
KDPoint point(mp_obj_get_int(x), mp_obj_get_int(y));
KDColor kdColor = ColorForTuple(color);
MicroPython::ExecutionEnvironment::currentExecutionEnvironment()->displaySandbox();
KDIonContext::sharedContext()->setPixel(point, kdColor);
return mp_const_none;
}
mp_obj_t modkandinsky_draw_string(size_t n_args, const mp_obj_t * args) {
const char * text = mp_obj_str_get_str(args[0]);
KDPoint point(mp_obj_get_int(args[1]), mp_obj_get_int(args[2]));
KDColor textColor = (n_args >= 4) ? ColorForTuple(args[3]) : KDColorBlack;
KDColor backgroundColor = (n_args >= 5) ? ColorForTuple(args[4]) : KDColorWhite;
MicroPython::ExecutionEnvironment::currentExecutionEnvironment()->displaySandbox();
KDIonContext::sharedContext()->drawString(text, point, KDFont::LargeFont, textColor, backgroundColor);
/* Before and after execution of "modkandinsky_draw_string",
* "micropython_port_vm_hook_loop" is called by "mp_execute_bytecode" and will
* call "micropython_port_interrupt_if_needed" every 20000 calls.
* However, "drawString" function might take some time to execute leading to
* drastically decrease the frequency of calls to
* "micropython_port_vm_hook_loop" and thus to
* "micropython_port_interrupt_if_needed". So we add an extra
* check for user interruption here. This way the user can still interrupt an
* infinite loop calling 'drawString' for instance. */
micropython_port_interrupt_if_needed();
return mp_const_none;
}
mp_obj_t modkandinsky_fill_rect(size_t n_args, const mp_obj_t * args) {
mp_int_t x = mp_obj_get_int(args[0]);
mp_int_t y = mp_obj_get_int(args[1]);
mp_int_t width = mp_obj_get_int(args[2]);
mp_int_t height = mp_obj_get_int(args[3]);
if (width < 0) {
width = -width;
x = x - width;
}
if (height < 0) {
height = -height;
y = y - height;
}
KDRect rect(x, y, width, height);
KDColor color = ColorForTuple(args[4]);
MicroPython::ExecutionEnvironment::currentExecutionEnvironment()->displaySandbox();
KDIonContext::sharedContext()->fillRect(rect, color);
// Cf comment on modkandinsky_draw_string
micropython_port_interrupt_if_needed();
return mp_const_none;
}