Files
Upsilon/apps/code/console_edit_cell.h
Léa Saviot 5de4b5cd67 [code] Each script has a name, stored in the accordeon buffer.
A script can now be imported in the console.
Moved all the MicroPython functions to python/port files.

Change-Id: I0a23e8cb20005719b800e81470e1c574c702c3b7
2017-11-17 11:59:50 +01:00

37 lines
840 B
C++

#ifndef CODE_EDIT_CELL_H
#define CODE_EDIT_CELL_H
#include <escher/responder.h>
#include <escher/highlight_cell.h>
#include <escher/text_field.h>
#include <escher/text_field_delegate.h>
#include <escher/message_text_view.h>
namespace Code {
class ConsoleEditCell : public HighlightCell, public Responder {
public:
ConsoleEditCell(Responder * parentResponder = nullptr, TextFieldDelegate * delegate = nullptr);
// View
int numberOfSubviews() const override;
View * subviewAtIndex(int index) override;
void layoutSubviews() override;
// Responder
void didBecomeFirstResponder() override;
// Edit cell
void setEditing(bool isEditing);
private:
char m_textBuffer[TextField::maxBufferSize()];
char m_draftTextBuffer[TextField::maxBufferSize()];
MessageTextView m_promptView;
TextField m_textField;
};
}
#endif