Files
Upsilon/bootloader/slots/userland_header.cpp
2022-04-25 18:22:19 +02:00

42 lines
1.0 KiB
C++

#include <bootloader/slots/userland_header.h>
namespace Bootloader {
const UserlandHeader* s_UserlandHeaderA = reinterpret_cast<const struct UserlandHeader*>(0x90010000);
const UserlandHeader* s_UserlandHeaderB = reinterpret_cast<const struct UserlandHeader*>(0x90410000);
const char * UserlandHeader::version() const {
return m_expectedEpsilonVersion;
}
const bool UserlandHeader::isValid() const {
return m_header == Magic && m_footer == Magic;
}
const bool UserlandHeader::isOmega() const {
return m_omegaMagicHeader == OmegaMagic && m_omegaMagicFooter == OmegaMagic;
}
const char * UserlandHeader::omegaVersion() const {
return m_omegaVersion;
}
const bool UserlandHeader::isUpsilon() const {
return m_upsilonMagicHeader == UpsilonMagic && m_upsilonMagicHeader == UpsilonMagic;
}
const char * UserlandHeader::upsilonVersion() const {
return m_UpsilonVersion;
}
const void * UserlandHeader::storageAddress() const {
return m_storageAddressRAM;
}
const size_t UserlandHeader::storageSize() const {
return m_storageSizeRAM;
}
}