Files
Upsilon/apps/probability/law/exponential_law.cpp
Émilie Feral f00492fb59 [apps] Add a margin around the window when drawing curves
Change-Id: Iaf806c1f9e710dabc89f78b60d1c2985c9659012
2016-12-21 14:50:36 +01:00

81 lines
1.5 KiB
C++

#include "exponential_law.h"
#include <assert.h>
#include <math.h>
#include <float.h>
namespace Probability {
ExponentialLaw::ExponentialLaw() :
OneParameterLaw(1.0f)
{
}
const char * ExponentialLaw::title() {
return "Loi exponentielle";
}
Law::Type ExponentialLaw::type() const {
return Type::Exponential;
}
bool ExponentialLaw::isContinuous() const {
return true;
}
const char * ExponentialLaw::parameterNameAtIndex(int index) {
assert(index == 0);
return "l";
}
const char * ExponentialLaw::parameterDefinitionAtIndex(int index) {
assert(index == 0);
return "l : parametre";
}
float ExponentialLaw::xMin() {
return 0.0f;
}
float ExponentialLaw::xMax() {
assert(m_parameter1 != 0.0f);
return 5.0f/m_parameter1;
}
float ExponentialLaw::yMin() {
return 0.0f;
}
float ExponentialLaw::yMax() {
return m_parameter1;
}
float ExponentialLaw::evaluateAtAbscissa(float x) const {
if (x < 0.0f) {
return NAN;
}
return m_parameter1*expf(-m_parameter1*x);
}
bool ExponentialLaw::authorizedValueAtIndex(float x, int index) const {
if (x <= 0.0f) {
return false;
}
return true;
}
float ExponentialLaw::cumulativeDistributiveFunctionAtAbscissa(float x) const {
return 1.0f - expf(-m_parameter1*x);
}
float ExponentialLaw::cumulativeDistributiveInverseForProbability(float * probability) {
if (*probability >= 1.0f) {
return INFINITY;
}
if (*probability <= 0.0f) {
return 0.0f;
}
return -logf(1.0f - *probability)/m_parameter1;
}
}