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https://github.com/UpsilonNumworks/Upsilon.git
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69 lines
1.9 KiB
C++
69 lines
1.9 KiB
C++
#ifndef ION_ION_H
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#define ION_ION_H
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#include <ion/backlight.h>
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#include <ion/battery.h>
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#include <ion/board.h>
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#include <ion/clipboard.h>
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#include <ion/console.h>
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#include <ion/display.h>
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#include <ion/events.h>
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#include <ion/exam_mode.h>
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#include <ion/keyboard.h>
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#include <ion/led.h>
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#include <ion/power.h>
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#include <ion/rtc.h>
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#include <ion/storage.h>
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#include <ion/timing.h>
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#include <ion/usb.h>
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#include <ion/unicode/utf8_decoder.h>
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#include <ion/unicode/utf8_helper.h>
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#include <stdint.h>
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#include <string.h>
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#include <setjmp.h>
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/* ION is not your regular library. It is a library you link against, but it
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* will take care of configuring the whole environment for you. In POSIX terms,
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* ION will implement the "main" function.
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* Don't worry though, once all its initialization will be performed, ION will
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* jump to your code at ion_main, which you have to implement yourself. */
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void ion_main(int argc, const char * const argv[]);
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namespace Ion {
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const char * serialNumber();
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const volatile char * username();
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const char * softwareVersion();
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const char * upsilonVersion();
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const char * omegaVersion();
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const char * patchLevel();
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const char * fccId();
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const char * pcbVersion();
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void updateSlotInfo();
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// CRC32 : non xor-ed, non reversed, direct, polynomial 4C11DB7
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uint32_t crc32Word(const uint32_t * data, size_t length); // Only accepts whole 32bit values
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uint32_t crc32Byte(const uint8_t * data, size_t length);
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uint32_t crc32EatByte(uint32_t previousCRC, uint8_t data);
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// Provides a true random number
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uint32_t random();
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// Decompress data
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void decompress(const uint8_t * src, uint8_t * dst, int srcSize, int dstSize);
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// Sets and returns address to the first object that can be allocated on stack
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void * stackStart();
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void setStackStart(void *);
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// Tells whether the stack pointer is within acceptable bounds
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bool stackSafe();
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// Collect registers in a buffer and returns the stack pointer
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uintptr_t collectRegisters(jmp_buf regs);
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}
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#endif
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