Files
Upsilon/ion/src/simulator/init.cpp
Émilie Feral 7091b2ea35 [ion] Add software version, patch level and serial number
Change-Id: I011eeb2d8596f63e0c2fdedf353d544dc8a8a202
2017-04-04 14:18:11 +02:00

88 lines
2.3 KiB
C++

extern "C" {
#include <assert.h>
#include <stdio.h>
#include <unistd.h>
}
#include "init.h"
#include <ion.h>
#include <kandinsky.h>
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
#include <FL/Fl_Box.H>
#include "display/fltklcd.h"
#include "keyboard/fltkkbd.h"
static FltkLCD * sDisplay;
static FltkKbd * sKeyboard;
static KDFrameBuffer * sFrameBuffer;
#define FRAMEBUFFER_ADDRESS (sDisplay->m_framebuffer)
void init_platform() {
Fl::visual(FL_RGB);
int margin = 10;
int screen_width = Ion::Display::Width;
int screen_height = Ion::Display::Height;
int keyboard_height = screen_width;
Fl_Window * window = new Fl_Window(screen_width+2*margin, margin+screen_height+margin+keyboard_height+margin);
KDColor * pixels = (KDColor *)malloc(Ion::Display::Width*Ion::Display::Height*sizeof(KDColor));
sFrameBuffer = new KDFrameBuffer(pixels, KDSize(Ion::Display::Width, Ion::Display::Height));
/*
sFrameBuffer.drawingArea.origin = KDPointZero;
sFrameBuffer.drawingArea.size = sFrameBuffer.size;
sFrameBuffer.drawingCursor = KDPointZero;
*/
sDisplay = new FltkLCD(margin, margin, screen_width, screen_height, pixels);
sKeyboard = new FltkKbd(margin, margin+screen_height+margin, screen_width, keyboard_height);
window->end();
window->show();
//KDCurrentContext->fillRect = NULL;
}
void Ion::Display::pushRect(KDRect r, const KDColor * pixels) {
sFrameBuffer->pushRect(r, pixels);
}
void Ion::Display::pushRectUniform(KDRect r, KDColor c) {
sFrameBuffer->pushRectUniform(r, c);
}
void Ion::Display::pullRect(KDRect r, KDColor * pixels) {
sFrameBuffer->pullRect(r, pixels);
}
Ion::Keyboard::State Ion::Keyboard::scan() {
Ion::Keyboard::State result = 0;
for (int i=0; i<Ion::Keyboard::NumberOfKeys; i++) {
result = result << 1 | sKeyboard->key_down((Ion::Keyboard::Key)(Ion::Keyboard::NumberOfKeys-1-i));
}
return result;
}
#include <chrono>
void Ion::msleep(long ms) {
auto start = std::chrono::high_resolution_clock::now();
while (true) {
sDisplay->redraw();
Fl::wait(0);
auto elapsed = std::chrono::high_resolution_clock::now() - start;
long long microseconds = std::chrono::duration_cast<std::chrono::microseconds>(elapsed).count();
if (microseconds >= ms) {
break;
}
}
}
const char * Ion::serialNumber() {
return "Simulator";
}