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Upsilon/ion/include/ion.h

54 lines
1.4 KiB
C++

#ifndef ION_ION_H
#define ION_ION_H
#include <ion/backlight.h>
#include <ion/battery.h>
#include <ion/console.h>
#include <ion/display.h>
#include <ion/events.h>
#include <ion/keyboard.h>
#include <ion/led.h>
#include <ion/power.h>
#include <ion/storage.h>
#include <ion/timing.h>
#include <ion/usb.h>
#include <ion/unicode/utf8_decoder.h>
#include <ion/unicode/utf8_helper.h>
#include <stdint.h>
#include <string.h>
/* ION is not your regular library. It is a library you link against, but it
* will take care of configuring the whole environment for you. In POSIX terms,
* ION will implement the "main" function.
* Don't worry though, once all its initialization will be performed, ION will
* jump to your code at ion_main, which you have to implement yourself. */
void ion_main(int argc, char * argv[]);
namespace Ion {
const char * serialNumber();
const char * softwareVersion();
const char * patchLevel();
const char * fccId();
// CRC32 : non xor-ed, non reversed, direct, polynomial 4C11DB7
// Only accepts whole 32bit values
uint32_t crc32(const uint32_t * data, size_t length);
// crc32 of a string padded with 0 to get a 32bit value
uint32_t crc32PaddedString(const char * s, int length);
// Provides a true random number
uint32_t random();
// Decompress data
void decompress(const uint8_t * src, uint8_t * dst, int srcSize, int dstSize);
// Tells wether the stack pointer is within acceptable bounds
bool stackSafe();
}
#endif