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Scenario (crashed only on the calculator): script1.py from script2 import * a=1 script2.py from script1 import * b=2
67 lines
2.4 KiB
C++
67 lines
2.4 KiB
C++
#ifndef CODE_SCRIPT_H
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#define CODE_SCRIPT_H
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#include <ion.h>
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namespace Code {
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/* Record: | Size | Name | Body |
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* Script: | | | AutoImportationStatus | FetchedStatus | Content |
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*
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* AutoImportationStatus is 1 if the script should be auto imported when the
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* console opens.
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*
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* FetchedStatus has two purposes:
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* - It is used to detect which scripts are imported in the console, so we can
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* retrieve the correct variables afterwards in the variable box. When a
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* script has been imported, its fetchedStatus value is
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* FetchedStatus::FromConsole.
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* - It is used to prevent circular importation problems, such as scriptA
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* importing scriptB, which imports scriptA. Once we get the variables from a
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* script to put them in the variable box, we switch the status to
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* FetchedStatus::ForVariableBox and won't reload it afterwards. */
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class Script : public Ion::Storage::Record {
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private:
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// Default script names are chosen between script1 and script99
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static constexpr int k_maxNumberOfDefaultScriptNames = 99;
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static constexpr int k_defaultScriptNameNumberMaxSize = 2; // Numbers from 1 to 99 have 2 digits max
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static constexpr size_t k_autoImportationStatusSize = 1; // TODO use only 1 byte for both status flags
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static constexpr size_t k_currentImportationStatusSize = 1;
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public:
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static constexpr int k_defaultScriptNameMaxSize = 6 + k_defaultScriptNameNumberMaxSize + 1;
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/* 6 = strlen("script")
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* k_defaultScriptNameNumberMaxSize = maxLength of integers between 1 and 99
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* 1 = null-terminating char */
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static bool DefaultName(char buffer[], size_t bufferSize);
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static bool nameCompliant(const char * name);
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static constexpr size_t InformationSize() { return k_autoImportationStatusSize + k_currentImportationStatusSize; }
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Script(Ion::Storage::Record r = Ion::Storage::Record()) : Record(r) {}
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bool autoImportationStatus() const;
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void toggleAutoimportationStatus();
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const char * content() const;
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bool contentFetchedFromConsole() const;
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bool contentFetchedForVariableBox() const;
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void setContentFetchedFromConsole();
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void setContentFetchedForVariableBox();
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void resetContentFetchedStatus();
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private:
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/* Fetched status */
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enum class FetchedStatus : uint8_t {
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None = 0,
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FromConsole = 1,
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ForVariableBox = 2
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};
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FetchedStatus fetchedStatus() const;
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void setFetchedStatus(FetchedStatus status);
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};
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}
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#endif
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