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https://github.com/UpsilonNumworks/Upsilon.git
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68 lines
1.5 KiB
C++
68 lines
1.5 KiB
C++
extern "C" {
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#include <ion.h>
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#include <assert.h>
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#include <stdio.h>
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#include <unistd.h>
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#include "init.h"
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}
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#include <FL/Fl.H>
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#include <FL/Fl_Window.H>
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#include <FL/Fl_Box.H>
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#include "display/fltklcd.h"
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#include "keyboard/fltkkbd.h"
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static FltkLCD * sDisplay;
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static FltkKbd * sKeyboard;
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#define FRAMEBUFFER_ADDRESS (sDisplay->m_framebuffer)
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#define FRAMEBUFFER_BITS_PER_PIXEL 8
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void init_platform() {
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Fl::visual(FL_RGB);
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int margin = 10;
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int screen_width = ION_SCREEN_WIDTH;
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int screen_height = ION_SCREEN_HEIGHT;
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int keyboard_height = screen_width;
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Fl_Window * window = new Fl_Window(screen_width+2*margin, margin+screen_height+margin+keyboard_height+margin);
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sDisplay = new FltkLCD(margin, margin, screen_width, screen_height);
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assert(FRAMEBUFFER_BITS_PER_PIXEL == 8);
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sKeyboard = new FltkKbd(margin, margin+screen_height+margin, screen_width, keyboard_height);
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window->end();
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window->show();
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}
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void ion_set_pixel(uint16_t x, uint16_t y, ion_color_t color) {
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assert(x < ION_SCREEN_WIDTH);
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assert(y < ION_SCREEN_HEIGHT);
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char * byte = (char *)(FRAMEBUFFER_ADDRESS) + ((y*ION_SCREEN_WIDTH)+x);
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*byte = color;
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}
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void ion_fill_rect(
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uint16_t x, uint16_t y,
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uint16_t width, uint16_t height,
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ion_color_t color)
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{
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for (int16_t i = x; i<(x+width); i++) {
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for (int16_t j = y; j<(y+height); j++) {
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ion_set_pixel(i, j, color);
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}
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}
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}
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bool ion_key_down(ion_key_t key) {
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return sKeyboard->key_down(key);
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}
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void ion_sleep() {
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usleep(1000);
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sDisplay->redraw();
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Fl::wait();
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}
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