Files
Upsilon/apps/code/script.h
Léa Saviot d1c8bbdaf7 [apps/code] The console marks imported script for the var box
After lauching the console, if we fetch a script we mark it as fetched.
When the variable box displays variables from imported scripts, it scans
all the variables from the scripts marked as fetched.
2020-06-04 14:50:06 +02:00

40 lines
1.4 KiB
C++

#ifndef CODE_SCRIPT_H
#define CODE_SCRIPT_H
#include <ion.h>
namespace Code {
/* Record : | Total Size | Name | Body |
* Script: | AutoImportationStatus | Content |*/
class Script : public Ion::Storage::Record {
private:
// Default script names are chosen between script1 and script99
static constexpr int k_maxNumberOfDefaultScriptNames = 99;
static constexpr int k_defaultScriptNameNumberMaxSize = 2; // Numbers from 1 to 99 have 2 digits max
static constexpr size_t k_autoImportationStatusSize = 1; //TODO LEA use only 1 byte for both status flags
static constexpr size_t k_currentImportationStatusSize = 1;
public:
static constexpr int k_defaultScriptNameMaxSize = 6 + k_defaultScriptNameNumberMaxSize + 1;
/* 6 = strlen("script")
* k_defaultScriptNameNumberMaxSize = maxLength of integers between 1 and 99
* 1 = null-terminating char */
static bool DefaultName(char buffer[], size_t bufferSize);
static bool nameCompliant(const char * name);
static constexpr size_t InformationSize() { return k_autoImportationStatusSize + k_currentImportationStatusSize; }
Script(Ion::Storage::Record r = Ion::Storage::Record()) : Record(r) {}
bool autoImportationStatus() const;
void toggleAutoimportationStatus();
const char * scriptContent() const;
bool contentFetchedFromConsole() const;
void setContentFetchedFromConsole(bool fetch);
};
}
#endif