Files
Upsilon/apps/code/console_controller.h
2018-03-22 11:58:56 +01:00

113 lines
4.5 KiB
C++

#ifndef CODE_CONSOLE_CONTROLLER_H
#define CODE_CONSOLE_CONTROLLER_H
#include <escher.h>
#include <python/port/port.h>
#include "console_edit_cell.h"
#include "console_line_cell.h"
#include "console_store.h"
#include "sandbox_controller.h"
#include "script_store.h"
namespace Code {
class ConsoleController : public ViewController, public ListViewDataSource, public SelectableTableViewDataSource, public SelectableTableViewDelegate, public TextFieldDelegate, public MicroPython::ExecutionEnvironment {
public:
static constexpr KDText::FontSize k_fontSize = KDText::FontSize::Large;
ConsoleController(Responder * parentResponder, ScriptStore * scriptStore
#if EPSILON_GETOPT
, bool m_lockOnConsole
#endif
);
~ConsoleController();
ConsoleController(const ConsoleController& other) = delete;
ConsoleController(ConsoleController&& other) = delete;
ConsoleController operator=(const ConsoleController& other) = delete;
ConsoleController& operator=(ConsoleController&& other) = delete;
bool loadPythonEnvironment(bool autoImportScripts = true);
void unloadPythonEnvironment();
bool pythonEnvironmentIsLoaded();
void autoImport();
void autoImportScriptAtIndex(int index, bool force = false);
void runAndPrintForCommand(const char * command);
void removeExtensionIfAny(char * name);
// ViewController
View * view() override { return &m_selectableTableView; }
void viewWillAppear() override;
void didBecomeFirstResponder() override;
bool handleEvent(Ion::Events::Event event) override;
ViewController::DisplayParameter displayParameter() override { return ViewController::DisplayParameter::WantsMaximumSpace; }
// ListViewDataSource
int numberOfRows() override;
KDCoordinate rowHeight(int j) override;
KDCoordinate cumulatedHeightFromIndex(int j) override;
int indexFromCumulatedHeight(KDCoordinate offsetY) override;
HighlightCell * reusableCell(int index, int type) override;
int reusableCellCount(int type) override;
int typeAtLocation(int i, int j) override;
void willDisplayCellAtLocation(HighlightCell * cell, int i, int j) override;
// SelectableTableViewDelegate
void tableViewDidChangeSelection(SelectableTableView * t, int previousSelectedCellX, int previousSelectedCellY) override;
// TextFieldDelegate
bool textFieldShouldFinishEditing(TextField * textField, Ion::Events::Event event) override;
bool textFieldDidReceiveEvent(TextField * textField, Ion::Events::Event event) override;
bool textFieldDidFinishEditing(TextField * textField, const char * text, Ion::Events::Event event) override;
bool textFieldDidAbortEditing(TextField * textField, const char * text) override;
Toolbox * toolboxForTextField(TextField * textField) override;
// MicroPython::ExecutionEnvironment
void displaySandbox() override;
void printText(const char * text, size_t length) override;
const char * inputText(const char * prompt) override;
#if EPSILON_GETOPT
bool locked() const {
return m_locked;
}
#endif
private:
bool inputRunLoopActive() { return m_inputRunLoopActive; }
void askInputRunLoopTermination() { m_inputRunLoopActive = false; }
static constexpr int LineCellType = 0;
static constexpr int EditCellType = 1;
static constexpr int k_numberOfLineCells = 15; // May change depending on the screen height
static constexpr int k_pythonHeapSize = 16384;
static constexpr int k_outputAccumulationBufferSize = 100;
void flushOutputAccumulationBufferToStore();
void appendTextToOutputAccumulationBuffer(const char * text, size_t length);
void emptyOutputAccumulationBuffer();
size_t firstNewLineCharIndex(const char * text, size_t length);
StackViewController * stackViewController();
bool copyCurrentLineToClipboard();
int m_rowHeight;
bool m_importScriptsWhenViewAppears;
ConsoleStore m_consoleStore;
SelectableTableView m_selectableTableView;
ConsoleLineCell m_cells[k_numberOfLineCells];
ConsoleEditCell m_editCell;
char * m_pythonHeap;
char m_outputAccumulationBuffer[k_outputAccumulationBufferSize];
/* The Python machine might call printText several times to print a single
* string. We thus use m_outputAccumulationBuffer to store and concatenate the
* different strings until a new line char appears in the text. When this
* happens, or when m_outputAccumulationBuffer is full, we create a new
* ConsoleLine in the ConsoleStore and empty m_outputAccumulationBuffer. */
ScriptStore * m_scriptStore;
SandboxController m_sandboxController;
bool m_inputRunLoopActive;
#if EPSILON_GETOPT
bool m_locked;
#endif
};
}
#endif