Files
Upsilon/Makefile
2019-12-27 19:33:06 +01:00

164 lines
4.9 KiB
Makefile

include build/config.mak
# Disable default Make rules
.SUFFIXES:
object_for = $(addprefix $(BUILD_DIR)/,$(addsuffix .o,$(basename $(1))))
# Define the default recipe
default:
# Define a standard rule helper
# If passed a last parameter value of with_local_version, we also define an
# extra rule that can build source files within the $(BUILD_DIR). This is useful
# for rules that can be applied for intermediate objects (for example, when
# going .png -> .cpp -> .o).
define rule_label
@ echo "$(shell printf "%-8s" $(strip $(1)))$(@:$(BUILD_DIR)/%=%)"
endef
define rule_for
ifeq ($(strip $(5)),with_local_version)
$(addprefix $$(BUILD_DIR)/,$(strip $(2))): $(addprefix $$(BUILD_DIR)/,$(strip $(3)))
@ echo "$(shell printf "%-8s" $(strip $(1)))$$(@:$$(BUILD_DIR)/%=%)"
$(Q) $(4)
endif
$(addprefix $$(BUILD_DIR)/,$(strip $(2))): $(strip $(3)) | $$$$(@D)/.
@ echo "$(shell printf "%-8s" $(strip $(1)))$$(@:$$(BUILD_DIR)/%=%)"
$(Q) $(4)
endef
.PHONY: info
info:
@echo "EPSILON_VERSION = $(EPSILON_VERSION)"
@echo "EPSILON_APPS = $(EPSILON_APPS)"
@echo "EPSILON_I18N = $(EPSILON_I18N)"
@echo "PLATFORM" = $(PLATFORM)
@echo "DEBUG" = $(DEBUG)
@echo "EPSILON_GETOPT" = $(EPSILON_GETOPT)
@echo "ESCHER_LOG_EVENTS_BINARY" = $(ESCHER_LOG_EVENTS_BINARY)
@echo "QUIZ_USE_CONSOLE" = $(QUIZ_USE_CONSOLE)
@echo "ION_STORAGE_LOG" = $(ION_STORAGE_LOG)
@echo "POINCARE_TREE_LOG" = $(POINCARE_TREE_LOG)
@echo "POINCARE_TESTS_PRINT_EXPRESSIONS" = $(POINCARE_TESTS_PRINT_EXPRESSIONS)
.PHONY: help
help:
@echo "Device targets"
@echo " make epsilon_flash"
@echo " make epsilon.dfu"
@echo " make epsilon.onboarding.dfu"
@echo " make epsilon.onboarding.update.dfu"
@echo " make epsilon.onboarding.beta.dfu"
@echo " make flasher.light.bin"
@echo " make flasher.verbose.dfu"
@echo " make bench.ram.bin"
@echo " make bench.flash.bin"
@echo " make binpack"
@echo ""
@echo "Simulator targets"
@echo " make PLATFORM=simulator"
@echo " make PLATFORM=simulator TARGET=android"
@echo " make PLATFORM=simulator TARGET=ios"
@echo " make PLATFORM=simulator TARGET=macos"
@echo " make PLATFORM=simulator TARGET=web"
@echo " make PLATFORM=simulator TARGET=windows"
# Since we're building out-of-tree, we need to make sure the output directories
# are created, otherwise the receipes will fail (e.g. gcc will fail to create
# "output/foo/bar.o" because the directory "output/foo" doesn't exist).
# We need to mark those directories as precious, otherwise Make will try to get
# rid of them upon completion (and fail, since those folders won't be empty).
.PRECIOUS: $(BUILD_DIR)/. $(BUILD_DIR)%/.
$(BUILD_DIR)/.:
$(Q) mkdir -p $(dir $@)
$(BUILD_DIR)%/.:
$(Q) mkdir -p $(dir $@)
# To make objects dependent on their directory, we need a second expansion
.SECONDEXPANSION:
# Each sub-Makefile can either add sources to $(%_src) variables or define a
# new executable target. The $(%_src) variables list the sources that can be
# built and linked to executables being generated.
ifeq ($(USE_LIBA),0)
include liba/Makefile.bridge
else
SFLAGS += -ffreestanding -nostdinc -nostdlib
include liba/Makefile
include libaxx/Makefile
endif
include ion/Makefile
include kandinsky/Makefile
include poincare/Makefile
include python/Makefile
include escher/Makefile
# Executable Makefiles
include apps/Makefile
include build/struct_layout/Makefile
include build/scenario/Makefile
include quiz/Makefile # Quiz needs to be included at the end
all_src = $(apps_all_src) $(escher_src) $(ion_all_src) $(kandinsky_src) $(liba_src) $(libaxx_src) $(poincare_src) $(python_src) $(epsilon_src) $(runner_src) $(ion_target_device_flasher_light_src) $(ion_target_device_flasher_verbose_src) $(ion_target_device_bench_src) $(tests_src)
all_objs = $(call object_for,$(all_src))
.SECONDARY: $(all_objs)
# Load source-based dependencies
# Compilers can generate Makefiles that states the dependencies of a given
# objet to other source and headers. This serve no purpose for a clean build,
# but allows correct yet optimal incremental builds.
-include $(all_objs:.o=.d)
# Define main and shortcut targets
include build/targets.mak
# Fill in the default recipe
DEFAULT ?= $(BUILD_DIR)/epsilon.$(EXE)
default: $(DEFAULT)
# Load standard build rules
include build/rules.mk
.PHONY: clean
clean:
@echo "CLEAN"
$(Q) rm -rf $(BUILD_DIR)
.PHONY: cowsay_%
cowsay_%:
@echo " -------"
@echo "| $(*F) |"
@echo " -------"
@echo " \\ ^__^"
@echo " \\ (oo)\\_______"
@echo " (__)\\ )\\/\\"
@echo " ||----w |"
@echo " || ||"
.PHONY: clena
clena: cowsay_CLENA clean
.PHONY: compile
compile: output/$(BUILD_TYPE)/simulator/$(HOST)/epsilon.$(EXE)
.PHONY: cleanandcompile
cleanandcompile:
${MAKE} cleanall
${MAKE} compile
.PHONY: start
start:
@echo "INFO Starting output/$(BUILD_TYPE)/simulator/$(HOST)/epsilon.$(EXE)"
@$(Q) output/$(BUILD_TYPE)/simulator/$(HOST)/epsilon.$(EXE)
.PHONY: clean_run
clean_run: cleanandcompile
${MAKE} start
.PHONY: run
run: compile
${MAKE} start