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https://github.com/UpsilonNumworks/Upsilon.git
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211 lines
6.7 KiB
C++
211 lines
6.7 KiB
C++
#include <escher/text_input.h>
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#include <ion/unicode/utf8_decoder.h>
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#include <ion/unicode/utf8_helper.h>
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#include <assert.h>
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/* TextInput::ContentView */
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static inline const char * minCharPointer(const char * x, const char * y) { return x < y ? x : y; }
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static inline const char * maxCharPointer(const char * x, const char * y) { return x > y ? x : y; }
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void TextInput::ContentView::setCursorLocation(const char * location) {
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assert(location != nullptr);
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assert(location >= editedText());
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const char * adjustedLocation = minCharPointer(location, editedText() + editedTextLength());
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m_cursorLocation = adjustedLocation;
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layoutSubviews();
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}
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void TextInput::ContentView::setFont(const KDFont * font) {
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m_font = font;
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markRectAsDirty(bounds());
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}
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KDRect TextInput::ContentView::cursorRect() {
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return glyphFrameAtPosition(editedText(), m_cursorLocation);
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}
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void TextInput::ContentView::addSelection(const char * left, const char * right) {
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bool emptySelection = selectionIsEmpty();
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if (emptySelection) {
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m_selectionStart = left;
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m_selectionEnd = right;
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} else if (left == m_selectionEnd) {
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m_selectionEnd = right;
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} else if (right == m_selectionStart) {
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m_selectionStart = left;
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} else if (right == m_selectionEnd) {
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if (left >= m_selectionStart) {
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m_selectionEnd = left;
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} else {
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m_selectionEnd = m_selectionStart;
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m_selectionStart = left;
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}
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} else {
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assert(left == m_selectionStart);
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if (right <= m_selectionEnd) {
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m_selectionStart = right;
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} else {
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m_selectionStart = m_selectionEnd;
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m_selectionEnd = right;
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}
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}
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reloadRectFromAndToPositions(left, right);
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if (m_selectionStart == m_selectionEnd) {
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m_selectionStart = nullptr;
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m_selectionEnd = nullptr;
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}
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}
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bool TextInput::ContentView::resetSelection() {
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if (selectionIsEmpty()) {
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return false;
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}
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const char * previousStart = m_selectionStart;
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const char * previousEnd = m_selectionEnd;
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m_selectionStart = nullptr;
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m_selectionEnd = nullptr;
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reloadRectFromAndToPositions(previousStart, previousEnd);
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return true;
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}
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bool TextInput::ContentView::selectionIsEmpty() const {
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assert(m_selectionStart != nullptr || m_selectionEnd == nullptr);
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assert(m_selectionEnd != nullptr || m_selectionStart == nullptr);
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return m_selectionStart == nullptr;
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}
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void TextInput::ContentView::layoutSubviews(bool force) {
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m_cursorView.setFrame(cursorRect(), force);
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}
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void TextInput::ContentView::reloadRectFromPosition(const char * position, bool includeFollowingLines) {
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markRectAsDirty(dirtyRectFromPosition(position, includeFollowingLines));
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}
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void TextInput::ContentView::reloadRectFromAndToPositions(const char * start, const char * end) {
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if (start == end) {
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return;
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}
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KDRect startFrame = glyphFrameAtPosition(text(), start);
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KDRect endFrame = glyphFrameAtPosition(text(), end);
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bool onSameLine = startFrame.y() == endFrame.y();
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markRectAsDirty(KDRect(
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onSameLine ? startFrame.x() : 0,
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startFrame.y(),
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onSameLine ? endFrame.right() - startFrame.left() : bounds().width(),
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endFrame.bottom() - startFrame.top() + 1));
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}
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KDRect TextInput::ContentView::dirtyRectFromPosition(const char * position, bool includeFollowingLines) const {
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KDRect glyphRect = glyphFrameAtPosition(text(), position);
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if (!includeFollowingLines) {
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KDRect dirtyRect = KDRect(
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glyphRect.x(),
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glyphRect.y(),
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bounds().width() - glyphRect.x(),
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glyphRect.height());
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return dirtyRect;
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}
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KDRect dirtyRect = KDRect(
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0,
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glyphRect.y(),
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bounds().width(),
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bounds().height() - glyphRect.y());
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return dirtyRect;
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}
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/* TextInput */
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bool TextInput::removePreviousGlyph() {
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contentView()->removePreviousGlyph();
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scrollToCursor();
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return true;
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}
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void TextInput::scrollToCursor() {
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/* Technically, we do not need to overscroll in text input. However, we should
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* layout the scroll view before calling scrollToContentRect (in case the size
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* of the scroll view has changed) and then call scrollToContentRect which
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* calls another layout of the scroll view if the offset has evolved.
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*
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* In order to avoid requiring two layouts, we allow overscrolling in
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* scrollToContentRect, and the last layout of the scroll view corrects the
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* size of the scroll view only once. */
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scrollToContentRect(contentView()->cursorRect(), true);
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}
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void TextInput::deleteSelectedText() {
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assert(!contentView()->selectionIsEmpty());
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const char * previousSelectionStart = contentView()->selectionStart();
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const char * previousSelectionEnd = contentView()->selectionEnd();
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size_t removedLength = contentView()->deleteSelectedText();
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if (previousSelectionEnd == contentView()->cursorLocation()) {
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setCursorLocation(contentView()->cursorLocation() - removedLength);
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}
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contentView()->reloadRectFromPosition(previousSelectionStart, true);
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}
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bool TextInput::setCursorLocation(const char * location) {
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assert(location != nullptr);
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const char * adjustedLocation = maxCharPointer(location, text());
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willSetCursorLocation(&adjustedLocation);
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contentView()->setCursorLocation(adjustedLocation);
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scrollToCursor();
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return true;
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}
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bool TextInput::insertTextAtLocation(const char * text, const char * location) {
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if (contentView()->insertTextAtLocation(text, location)) {
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/* We layout the scrollable view before scrolling to cursor because the
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* content size might have changed. */
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layoutSubviews();
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scrollToCursor();
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return true;
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}
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return false;
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}
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bool TextInput::removeEndOfLine() {
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if (privateRemoveEndOfLine()) {
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scrollToCursor();
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return true;
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}
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return false;
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}
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bool TextInput::moveCursorLeft() {
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if (cursorLocation() <= text()) {
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assert(cursorLocation() == text());
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return false;
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}
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UTF8Decoder decoder(text(), cursorLocation());
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return setCursorLocation(decoder.previousGlyphPosition());
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}
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bool TextInput::moveCursorRight() {
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if (UTF8Helper::CodePointIs(cursorLocation(), UCodePointNull)) {
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return false;
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}
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UTF8Decoder decoder(cursorLocation());
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return setCursorLocation(decoder.nextGlyphPosition());
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}
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bool TextInput::selectLeftRight(bool left) {
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const char * cursorLoc = cursorLocation();
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if ((left && cursorLoc <= text())
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|| (!left && UTF8Helper::CodePointIs(cursorLoc, UCodePointNull)))
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{
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assert(!left || cursorLoc == text());
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return false;
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}
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UTF8Decoder decoder(text(), cursorLoc);
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const char * nextCursorLocation = left ? decoder.previousGlyphPosition() : decoder.nextGlyphPosition();
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contentView()->addSelection(left ? nextCursorLocation : cursorLoc, left ? cursorLoc : nextCursorLocation); //TODO LEA adjusted location?
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return setCursorLocation(nextCursorLocation);
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}
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bool TextInput::privateRemoveEndOfLine() {
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return contentView()->removeEndOfLine();
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}
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