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39 lines
1.1 KiB
C++
39 lines
1.1 KiB
C++
#ifndef CODE_SCRIPT_NODE_H
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#define CODE_SCRIPT_NODE_H
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#include <stddef.h>
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#include <stdint.h>
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namespace Code {
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class ScriptNode {
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public:
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enum class Type {
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Function = 0,
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Variable = 1
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};
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ScriptNode() :
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m_type(Type::Function), m_name(nullptr), m_scriptIndex(0), m_nameLength(0) {}
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static ScriptNode FunctionNode(const char * name, int nameLength, uint16_t scriptIndex) {
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return ScriptNode(Type::Function, name, scriptIndex, nameLength);
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}
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static ScriptNode VariableNode(const char * name, int nameLength, uint16_t scriptIndex) {
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return ScriptNode(Type::Variable, name, scriptIndex, nameLength);
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}
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Type type() const { return m_type; }
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const char * name() const { return m_name; }
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int nameLength() const { return m_nameLength; }
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uint16_t scriptIndex() const { return m_scriptIndex; }
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private:
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ScriptNode(Type type, const char * name, uint16_t scriptIndex, int nameLength) :
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m_type(type), m_name(name), m_scriptIndex(scriptIndex), m_nameLength(nameLength) {}
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Type m_type;
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const char * m_name;
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uint16_t m_scriptIndex;
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int m_nameLength;
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};
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}
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#endif
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