Files
jeu-sans-image/Assets/Scripts/Trigger/Triggerable/IActivableTriggerable.cs
Banane_Rotative 7a29ab094c Add: Activable trigger system
Trigger system that can activate/deactivate things
2026-01-19 22:59:26 +01:00

11 lines
281 B
C#

using UnityEngine;
/// <summary>
/// An abstract class for any triggerable object that has an on/off state
/// </summary>
public abstract class IActivableTriggerable : MonoBehaviour
{
public abstract void OnTriggerActivate();
public abstract void OnTriggerDeactivate();
}