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https://github.com/modelec/GameController.git
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remove thread
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@@ -31,8 +31,8 @@ public:
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void start() {
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void start() {
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TCPClient::start();
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TCPClient::start();
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std::thread t(&GameControllerHandler::handleEvents, this);
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// std::thread t(&GameControllerHandler::handleEvents, this);
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t.detach();
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// t.detach();
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}
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}
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void handleMessage(const std::string &message) override {
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void handleMessage(const std::string &message) override {
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