Files
GameController/main.cpp
2024-05-21 22:21:48 +02:00

40 lines
754 B
C++

#include "GameControllerHandler.h"
#include <Modelec/CLParser.h>
#include <atomic>
#include <mutex>
#include <csignal>
std::atomic<bool> shouldStop = false;
void signalHandler( int signum ) {
shouldStop = true;
}
int main(int argc, char* argv[]) {
signal(SIGINT, signalHandler);
CLParser clParser(argc, argv);
int port = clParser.getOption<int>("port", 8080);
auto host = clParser.getOption("host", "127.0.0.1");
GameControllerHandler gameControllerHandler(host, port);
if (!gameControllerHandler.init()) {
return 1;
}
gameControllerHandler.start();
while (!shouldStop && !gameControllerHandler.shouldStop()) {
usleep(500'000);
}
gameControllerHandler.stop();
return 0;
}