Files
GameController/main.cpp
2024-05-15 11:17:37 +02:00

38 lines
720 B
C++

#include "GameControllerHandler.h"
#include <atomic>
#include <mutex>
#include <csignal>
std::atomic<bool> shouldStop = false;
void signalHandler( int signum ) {
shouldStop = true;
}
int main(int argc, char* argv[]) {
signal(SIGINT, signalHandler);
int port = 8080;
if (argc > 1) {
port = atoi(argv[1]);
}
GameControllerHandler gameControllerHandler("127.0.0.1", port);
if (!gameControllerHandler.init()) {
return 1;
}
gameControllerHandler.start();
gameControllerHandler.sendMessage("gc;strat;ready;1\n");
while (!shouldStop && !gameControllerHandler.shouldStop()) {
usleep(500'000);
}
gameControllerHandler.stop();
return 0;
}